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Searched refs:rebindColorAttachmentAfterCheckFramebufferStatus (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/src/gpu/gl/
DGrGLRenderTarget.cpp251 !this->getGLGpu()->glCaps().rebindColorAttachmentAfterCheckFramebufferStatus()) { in bindInternal()
DGrGLCaps.h422 bool rebindColorAttachmentAfterCheckFramebufferStatus() const { in rebindColorAttachmentAfterCheckFramebufferStatus() function
DGrGLGpu.cpp1276 if (this->glCaps().rebindColorAttachmentAfterCheckFramebufferStatus()) { in createRenderTargetObjects()
1304 if (this->glCaps().rebindColorAttachmentAfterCheckFramebufferStatus()) { in createRenderTargetObjects()
2271 !this->glCaps().rebindColorAttachmentAfterCheckFramebufferStatus()) { in flushRenderTargetNoColorWrites()