Searched refs:requireCommittedMemory (Results 1 – 1 of 1) sorted by relevance
4246 const bool requireCommittedMemory = defaultPoolIndex == UINT32_MAX; in CreateResource() local4247 if(requireCommittedMemory) in CreateResource()4345 bool requireCommittedMemory = (defaultPoolIndex == UINT32_MAX); in AllocateMemory() local4346 if(requireCommittedMemory) in AllocateMemory()