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Searched refs:setBackendTextureState (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/tests/
DBackendSurfaceMutableStateTest.cpp114 dContext->setBackendTextureState(backendTex, newState, &previousState); in DEF_GPUTEST_FOR_VULKAN_CONTEXT()
127 dContext->setBackendTextureState(backendTex, noopState, &previousState); in DEF_GPUTEST_FOR_VULKAN_CONTEXT()
144 dContext->setBackendTextureState(backendTex, externalState, &previousState); in DEF_GPUTEST_FOR_VULKAN_CONTEXT()
161 dContext->setBackendTextureState(backendTex, externalState2, &previousState); in DEF_GPUTEST_FOR_VULKAN_CONTEXT()
/third_party/skia/src/gpu/vk/
DGrVkGpu.h83 bool setBackendTextureState(const GrBackendTexture&,
DGrVkGpu.cpp1841 bool GrVkGpu::setBackendTextureState(const GrBackendTexture& backendTeture, in setBackendTextureState() function in GrVkGpu
/third_party/skia/include/gpu/
DGrDirectContext.h775 bool setBackendTextureState(const GrBackendTexture&,
/third_party/skia/src/gpu/
DGrDirectContext.cpp977 bool GrDirectContext::setBackendTextureState(const GrBackendTexture& backendTexture, in setBackendTextureState() function in GrDirectContext
988 return fGpu->setBackendTextureState(backendTexture, state, previousState, std::move(callback)); in setBackendTextureState()
DGrGpu.h568 virtual bool setBackendTextureState(const GrBackendTexture&, in setBackendTextureState() function