Searched refs:setOutputPrimitive (Results 1 – 3 of 3) sorted by relevance
750 bool setOutputPrimitive(TLayoutGeometry p) in setOutputPrimitive() function
4935 case ElgPoints: intermediate.setOutputPrimitive(ElgPoints); break; in finish()4936 case ElgLines: intermediate.setOutputPrimitive(ElgLineStrip); break; in finish()4937 case ElgTriangles: intermediate.setOutputPrimitive(ElgTriangleStrip); break; in finish()8274 if (! intermediate.setOutputPrimitive(publicType.shaderQualifiers.geometry)) in updateStandaloneQualifierDefaults()
1802 if (! intermediate.setOutputPrimitive(domain)) in handleEntryPointAttributes()1839 intermediate.setOutputPrimitive(primitive); in handleEntryPointAttributes()9052 if (! intermediate.setOutputPrimitive(geometry)) { in handleOutputGeometry()