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Searched refs:setRenderbufferStorage (Results 1 – 7 of 7) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DImageGL.h33 virtual angle::Result setRenderbufferStorage(const gl::Context *context,
DRenderbufferGL.cpp115 return imageGL->setRenderbufferStorage(context, this, &mNativeInternalFormat); in setStorageEGLImageTarget()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/egl/
DImageEGL.h42 angle::Result setRenderbufferStorage(const gl::Context *context,
DImageEGL.cpp128 angle::Result ImageEGL::setRenderbufferStorage(const gl::Context *context, in setRenderbufferStorage() function in rx::ImageEGL
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DContext.h579 void setRenderbufferStorage(RenderbufferStorage *renderbuffer);
DlibGLESv2.cpp4216 context->setRenderbufferStorage(new es2::Colorbuffer(width, height, internalformat, samples)); in RenderbufferStorageMultisample()
4220 …context->setRenderbufferStorage(new es2::DepthStencilbuffer(width, height, internalformat, samples… in RenderbufferStorageMultisample()
4224 context->setRenderbufferStorage(new es2::Depthbuffer(width, height, internalformat, samples)); in RenderbufferStorageMultisample()
4228 context->setRenderbufferStorage(new es2::Stencilbuffer(width, height, samples)); in RenderbufferStorageMultisample()
DContext.cpp1438 void Context::setRenderbufferStorage(RenderbufferStorage *renderbuffer) in setRenderbufferStorage() function in es2::Context