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Searched refs:setSamplerTexture (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
DState.h306 void setSamplerTexture(const Context *context, TextureType type, Texture *texture);
DState.cpp1616 void State::setSamplerTexture(const Context *context, TextureType type, Texture *texture) in setSamplerTexture() function in gl::State
DContext.cpp1221 mState.setSamplerTexture(this, target, texture); in bindTexture()
/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
DFrameCapture.cpp2705 replayState.setSamplerTexture(context, texture->getType(), texture); in CaptureShareGroupMidExecutionSetup()
3286 replayState.setSamplerTexture(context, textureType, in CaptureMidExecutionSetup()