Searched refs:setSamplerTexture (Results 1 – 4 of 4) sorted by relevance
| /third_party/skia/third_party/externals/angle2/src/libANGLE/ |
| D | State.h | 306 void setSamplerTexture(const Context *context, TextureType type, Texture *texture);
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| D | State.cpp | 1616 void State::setSamplerTexture(const Context *context, TextureType type, Texture *texture) in setSamplerTexture() function in gl::State
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| D | Context.cpp | 1221 mState.setSamplerTexture(this, target, texture); in bindTexture()
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/capture/ |
| D | FrameCapture.cpp | 2705 replayState.setSamplerTexture(context, texture->getType(), texture); in CaptureShareGroupMidExecutionSetup() 3286 replayState.setSamplerTexture(context, textureType, in CaptureMidExecutionSetup()
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