Searched refs:sourceLock (Results 1 – 1 of 1) sorted by relevance
115 D3DLOCKED_RECT sourceLock = {}; in CopyLockableSurfaces() local120 result = source->LockRect(&sourceLock, nullptr, 0); in CopyLockableSurfaces()130 ASSERT(sourceLock.pBits && destLock.pBits); in CopyLockableSurfaces()139 ASSERT(bytes <= static_cast<unsigned int>(sourceLock.Pitch) && in CopyLockableSurfaces()145 (char *)sourceLock.pBits + sourceLock.Pitch * i, bytes); in CopyLockableSurfaces()592 D3DLOCKED_RECT sourceLock = {}; in copyFromRTInternal() local593 hr = renderTargetData->LockRect(&sourceLock, &sourceRect, 0); in copyFromRTInternal()605 ASSERT(destLock.pBits && sourceLock.pBits); in copyFromRTInternal()607 unsigned char *sourcePixels = (unsigned char *)sourceLock.pBits; in copyFromRTInternal()621 sourcePixels += sourceLock.Pitch; in copyFromRTInternal()[all …]