Searched refs:stateUpdateCount (Results 1 – 1 of 1) sorted by relevance
273 size_t stateUpdateCount = it / textureStateUpdatePeriod; in drawBenchmark() local278 size_t firstTexture = stateUpdateCount % (params.numTextures - numUpdateTextures); in drawBenchmark()295 minFilters[stateUpdateCount % ArraySize(minFilters)]); in drawBenchmark()302 magFilters[stateUpdateCount % ArraySize(magFilters)]); in drawBenchmark()310 wrapParameters[stateUpdateCount % ArraySize(wrapParameters)]); in drawBenchmark()312 wrapParameters[stateUpdateCount % ArraySize(wrapParameters)]); in drawBenchmark()