Home
last modified time | relevance | path

Searched refs:textureLayout (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DContextVk.cpp1680 vk::ImageLayout textureLayout; in handleDirtyTexturesImpl() local
1683 textureLayout = pipelineType == PipelineType::Compute in handleDirtyTexturesImpl()
1710 textureLayout = vk::ImageLayout::DSAttachmentReadAndFragmentShaderRead; in handleDirtyTexturesImpl()
1714 textureLayout = vk::ImageLayout::DSAttachmentReadAndAllShadersRead; in handleDirtyTexturesImpl()
1721 textureLayout = vk::ImageLayout::DSAttachmentWriteAndFragmentShaderRead; in handleDirtyTexturesImpl()
1725 textureLayout = vk::ImageLayout::DSAttachmentWriteAndAllShadersRead; in handleDirtyTexturesImpl()
1733 textureLayout = vk::ImageLayout::ColorAttachmentAndFragmentShaderRead; in handleDirtyTexturesImpl()
1737 textureLayout = vk::ImageLayout::ColorAttachmentAndAllShadersRead; in handleDirtyTexturesImpl()
1751 textureLayout = vk::ImageLayout::DSAttachmentReadAndFragmentShaderRead; in handleDirtyTexturesImpl()
1755 textureLayout = vk::ImageLayout::DSAttachmentReadAndAllShadersRead; in handleDirtyTexturesImpl()
[all …]
/third_party/skia/third_party/externals/d3d12allocator/src/
DD3D12MemAlloc.h929 void SetTextureLayout(D3D12_TEXTURE_LAYOUT textureLayout);
DD3D12MemAlloc.cpp5253 void Allocation::PackedData::SetTextureLayout(D3D12_TEXTURE_LAYOUT textureLayout) in SetTextureLayout() argument
5255 const UINT u = (UINT)textureLayout; in SetTextureLayout()