Searched refs:textureObject (Results 1 – 10 of 10) sorted by relevance
| /third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
| D | ResourceManager.cpp | 201 Texture *textureObject = mTextureNameSpace.remove(texture); in deleteTexture() local 203 if(textureObject) in deleteTexture() 205 textureObject->release(); in deleteTexture() 289 Texture *textureObject; in checkTextureAllocation() local 293 textureObject = new Texture2D(texture); in checkTextureAllocation() 297 textureObject = new TextureCubeMap(texture); in checkTextureAllocation() 301 textureObject = new TextureExternal(texture); in checkTextureAllocation() 305 textureObject = new Texture3D(texture); in checkTextureAllocation() 309 textureObject = new Texture2DArray(texture); in checkTextureAllocation() 313 textureObject = new Texture2DRect(texture); in checkTextureAllocation() [all …]
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| D | libGLESv3.cpp | 1231 Texture* textureObject = context->getTexture(texture); in FramebufferTextureLayer() local 1235 if(!textureObject) in FramebufferTextureLayer() 1245 textarget = textureObject->getTarget(); in FramebufferTextureLayer() 1264 if(textureObject->isCompressed(textarget, level)) in FramebufferTextureLayer()
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| D | libGLESv2.cpp | 275 es2::Texture *textureObject = context->getTexture(texture); in BindTexture() local 277 if(textureObject && textureObject->getTarget() != target && texture != 0) in BindTexture() 3971 es2::Texture *textureObject = context->getTexture(texture); in IsTexture() local 3973 if(textureObject) in IsTexture()
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| D | Context.cpp | 4364 es2::Texture2D *textureObject = isRect ? getTexture2DRect() : getTexture2D(); in bindTexImage() local 4366 if(textureObject) in bindTexImage() 4368 textureObject->bindTexImage(surface); in bindTexImage()
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/ |
| D | validationES2.h | 158 Texture *textureObject = context->getTexture(texture); in ValidateBindTexture() local 159 if (textureObject && textureObject->getType() != target) in ValidateBindTexture()
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| D | validationEGL.cpp | 4768 gl::Texture *textureObject = context->getTextureByType(type); in ValidateBindTexImage() local 4769 ASSERT(textureObject != nullptr); in ValidateBindTexImage() 4771 if (textureObject->getImmutableFormat()) in ValidateBindTexImage()
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| D | validationES.cpp | 3046 Texture *textureObject = context->getTexture(texture); in ValidateCopyImageSubDataTarget() local 3047 if (textureObject && textureObject->getType() != PackParam<TextureType>(target)) in ValidateCopyImageSubDataTarget()
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| D | Context.cpp | 4712 Texture *textureObject = getTexture(texture); in framebufferTextureLayer() local 4713 ImageIndex index = ImageIndex::MakeFromType(textureObject->getType(), level, layer); in framebufferTextureLayer() 4714 framebuffer->setAttachment(this, GL_TEXTURE, attachment, index, textureObject); in framebufferTextureLayer()
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| /third_party/skia/third_party/externals/angle2/src/libGLESv2/ |
| D | egl_stubs.cpp | 68 gl::Texture *textureObject = context->getTextureByType(type); in BindTexImage() local 69 ANGLE_EGL_TRY_RETURN(thread, eglSurface->bindTexImage(context, textureObject, buffer), in BindTexImage()
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| /third_party/chromium/patch/ |
| D | 0001-cve.patch | 3349 gl::Texture *textureObject = context->getTextureByType(type);
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