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Searched refs:uint_value (Results 1 – 4 of 4) sorted by relevance

/third_party/openGLES/extensions/ARB/
DARB_shading_language_packing.txt232 vec2 unpacked = unpackFloat2x16(uint_value);
/third_party/skia/third_party/externals/opengl-registry/extensions/ARB/
DARB_shading_language_packing.txt222 vec2 unpacked = unpackFloat2x16(uint_value);
/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl4cShadingLanguage420PackTests.cpp15379 static const GLuint uint_value = 1; in prepareUniforms() local
15388 static const GLuint uint_data[4] = { uint_value, uint_value, uint_value, uint_value }; in prepareUniforms()
15426 static const GLuint uint_value = 1; in prepareVertexBuffer() local
15435 static const GLuint uint_data[4] = { uint_value, uint_value, uint_value, uint_value }; in prepareVertexBuffer()
/third_party/node/deps/v8/src/objects/
Dobjects.cc387 uint32_t uint_value; in ConvertToPropertyKey() local
388 if (value->ToArrayLength(&uint_value) && in ConvertToPropertyKey()
389 uint_value <= static_cast<uint32_t>(Smi::kMaxValue)) { in ConvertToPropertyKey()
390 return handle(Smi::FromInt(static_cast<int>(uint_value)), isolate); in ConvertToPropertyKey()