Searched refs:useCompactTransform (Results 1 – 1 of 1) sorted by relevance
378 bool useCompactTransform = matrix.isScaleTranslate() && !shaderCaps.reducedShaderMode(); in write_vertex_position() local382 useCompactTransform ? kFloat4_GrSLType in write_vertex_position()389 if (useCompactTransform) { in write_vertex_position()406 SkASSERT(!useCompactTransform); in write_vertex_position()414 if (useCompactTransform) { in write_vertex_position()