Searched refs:validSizedInternalformat (Results 1 – 1 of 1) sorted by relevance
974 bool validSizedInternalformat = false; in ValidateTextureFormatType() local975 …}; for(GLint v : validInternalformats) {if(internalformat == v) validSizedInternalformat = true;} … in ValidateTextureFormatType()1142 if(!validSizedInternalformat) in ValidateTextureFormatType()