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Searched refs:validSizedInternalformat (Results 1 – 1 of 1) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
Dutilities.cpp974 bool validSizedInternalformat = false; in ValidateTextureFormatType() local
975 …}; for(GLint v : validInternalformats) {if(internalformat == v) validSizedInternalformat = true;} … in ValidateTextureFormatType()
1142 if(!validSizedInternalformat) in ValidateTextureFormatType()