Searched refs:variable2 (Results 1 – 13 of 13) sorted by relevance
45 mediump float variable2;50 ${FRAG_COLOR} = vec4(variable1 + variable2);65 mediump float variable2;80 mediump float variable2;86 ${FRAG_COLOR} = vec4(variable1 + variable2);150 mediump float variable2;155 ${FRAG_COLOR} = vec4(variable2);
48 mediump float variable2;54 ${FRAG_COLOR} = vec4(vtx_val + variable1 + variable2);71 mediump float variable2;77 vtx_val = variable1 + variable2;87 mediump float variable2;94 ${FRAG_COLOR} = vec4(vtx_val + variable1 + variable2);164 mediump float variable2;170 ${FRAG_COLOR} = vec4(vtx_val + variable2);
27 mediump float variable2;32 ${FRAG_COLOR} = vec4(variable1 + variable2);48 mediump float variable2;63 mediump float variable2;69 ${FRAG_COLOR} = vec4(variable1 + variable2);135 mediump float variable2;140 ${FRAG_COLOR} = vec4(variable2);
30 mediump float variable2;36 ${FRAG_COLOR} = vec4(vtx_val + variable1 + variable2);53 mediump float variable2;59 vtx_val = variable1 + variable2;69 mediump float variable2;76 ${FRAG_COLOR} = vec4(vtx_val + variable1 + variable2);146 mediump float variable2;152 ${FRAG_COLOR} = vec4(vtx_val + variable2);
29 declare type variable2 = string; alias33 let vab2: variable2 = "www";
26 declare type variable2 = string; alias30 let vab2: variable2 = "www";
222 String variable2 = entry2.getKey(),224 if (variable.equals(variable2)) {230 variables.put(variable2, altered2);
1723 const sh::ShaderVariable &variable2, in LinkValidateProgramVariables() argument1729 if (variable1.type != variable2.type) in LinkValidateProgramVariables()1735 bool variable2IsArray = variable2.isArray(); in LinkValidateProgramVariables()1752 variable1.arraySizes != variable2.arraySizes) in LinkValidateProgramVariables()1756 if (validatePrecision && variable1.precision != variable2.precision) in LinkValidateProgramVariables()1760 if (!variable1.isShaderIOBlock && !variable2.isShaderIOBlock && in LinkValidateProgramVariables()1761 variable1.structOrBlockName != variable2.structOrBlockName) in LinkValidateProgramVariables()1765 if (variable1.imageUnitFormat != variable2.imageUnitFormat) in LinkValidateProgramVariables()1770 if (variable1.fields.size() != variable2.fields.size()) in LinkValidateProgramVariables()1778 const sh::ShaderVariable &member2 = variable2.fields[memberIndex]; in LinkValidateProgramVariables()[all …]
303 const sh::ShaderVariable &variable2,
1180 MATCHER_P2(ReferencesAnyOf, variable1, variable2, "") {1181 return &arg == &variable1 || &arg == &variable2;