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Searched defs:bindingCount (Results 1 – 3 of 3) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
Dnode_context_descriptor_set_manager_vk.cpp430 const uint32_t bindingCount = Math::min(static_cast<uint32_t>(cpuDescriptorSet.bindings.size()), in CreateGpuDescriptorSet() local
Dpipeline_state_object_vk.cpp110 const uint32_t bindingCount = static_cast<uint32_t>(descRef.bindings.size()); in GetDescriptorSetFillData() local
Drender_backend_vk.cpp1591 const uint32_t bindingCount = Math::min( in RenderCommand() local