Searched refs:msStartTime (Results 1 – 2 of 2) sorted by relevance
45 long long msStartTime = ((currRealTime / msClear) * msClear) - msClear; in GetResultFPS() local46 printf("fps:%d|%lld\n", fpsInfoResult.fps, msStartTime / oneSec); in GetResultFPS()105 void ProfilerFPS::GetSectionsPrint(int printCount, long long msStartTime) in GetSectionsPrint() argument110 msStartTime += msJiange; in GetSectionsPrint()111 printf("sectionsFps:%d|%lld\n", 0, msStartTime); in GetSectionsPrint()120 long long msStartTime = (fpsInfo.currTimeStamps[0] / msClear) * msClear + msJiange; in GetSectionsFps() local127 if (currTime <= msStartTime) { in GetSectionsFps()129 } else if (currTime > msStartTime && currTime <= (msStartTime + msJiange)) { in GetSectionsFps()132 msStartTime += msJiange; in GetSectionsFps()139 msStartTime += msJiange; in GetSectionsFps()
68 void GetSectionsPrint(int printCount, long long msStartTime);