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Searched refs:LocalPostProcessPushConstantStruct (Results 1 – 6 of 6) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/api/render/shaders/common/
Drender_post_process_layout_common.h36 LocalPostProcessPushConstantStruct uPc; in layout()
Drender_post_process_structs_common.h86 struct LocalPostProcessPushConstantStruct { struct
/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
Drender_bloom.cpp143 sizeof(LocalPostProcessPushConstantStruct) }; in ComputeBloom()
182 LocalPostProcessPushConstantStruct uPc; in ComputeDownscaleAndThreshold()
213 LocalPostProcessPushConstantStruct uPc; in ComputeDownscale()
246 LocalPostProcessPushConstantStruct uPc; in ComputeUpscale()
282 LocalPostProcessPushConstantStruct uPc; in ComputeCombine()
304 sizeof(LocalPostProcessPushConstantStruct) }; in GraphicsBloom()
346 LocalPostProcessPushConstantStruct uPc; in RenderDownscaleAndThreshold()
358 LocalPostProcessPushConstantStruct uPc; in RenderDownscale()
436 LocalPostProcessPushConstantStruct uPc; in RenderUpscale()
476 LocalPostProcessPushConstantStruct uPc; in RenderCombine()
Drender_blur.cpp250 const LocalPostProcessPushConstantStruct pc { in RenderData()
324 const LocalPostProcessPushConstantStruct& pc;
362LocalPostProcessPushConstantStruct pc { { 1.0f, 0.0f, 0.0f, 0.0f }, { 1.0f, 0.0f, 0.0f, 0.0f } }; in RenderGaussian()
Drender_node_combined_post_process.cpp314 …const LocalPostProcessPushConstantStruct pc { { fWidth, fHeight, 1.0f / fWidth, 1.0f / fHeight }, … in ExecuteCombine()
391 const LocalPostProcessPushConstantStruct pc { fxaaTargetSize_, in ExecuteFXAA()
458 … const LocalPostProcessPushConstantStruct pc { { fWidth, fHeight, 1.0f / fWidth, 1.0f / fHeight }, in ExecuteTAA()
/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
Drender_node_default_shadows_blur.cpp248 const LocalPostProcessPushConstantStruct pc { texSizeInvTexSize, dir }; in RenderBlur()