Searched refs:LocalPostProcessPushConstantStruct (Results 1 – 6 of 6) sorted by relevance
| /foundation/graphic/graphic_3d/lume/LumeRender/api/render/shaders/common/ |
| D | render_post_process_layout_common.h | 36 LocalPostProcessPushConstantStruct uPc; in layout()
|
| D | render_post_process_structs_common.h | 86 struct LocalPostProcessPushConstantStruct { struct
|
| /foundation/graphic/graphic_3d/lume/LumeRender/src/node/ |
| D | render_bloom.cpp | 143 sizeof(LocalPostProcessPushConstantStruct) }; in ComputeBloom() 182 LocalPostProcessPushConstantStruct uPc; in ComputeDownscaleAndThreshold() 213 LocalPostProcessPushConstantStruct uPc; in ComputeDownscale() 246 LocalPostProcessPushConstantStruct uPc; in ComputeUpscale() 282 LocalPostProcessPushConstantStruct uPc; in ComputeCombine() 304 sizeof(LocalPostProcessPushConstantStruct) }; in GraphicsBloom() 346 LocalPostProcessPushConstantStruct uPc; in RenderDownscaleAndThreshold() 358 LocalPostProcessPushConstantStruct uPc; in RenderDownscale() 436 LocalPostProcessPushConstantStruct uPc; in RenderUpscale() 476 LocalPostProcessPushConstantStruct uPc; in RenderCombine()
|
| D | render_blur.cpp | 250 const LocalPostProcessPushConstantStruct pc { in RenderData() 324 const LocalPostProcessPushConstantStruct& pc; 362 … LocalPostProcessPushConstantStruct pc { { 1.0f, 0.0f, 0.0f, 0.0f }, { 1.0f, 0.0f, 0.0f, 0.0f } }; in RenderGaussian()
|
| D | render_node_combined_post_process.cpp | 314 …const LocalPostProcessPushConstantStruct pc { { fWidth, fHeight, 1.0f / fWidth, 1.0f / fHeight }, … in ExecuteCombine() 391 const LocalPostProcessPushConstantStruct pc { fxaaTargetSize_, in ExecuteFXAA() 458 … const LocalPostProcessPushConstantStruct pc { { fWidth, fHeight, 1.0f / fWidth, 1.0f / fHeight }, in ExecuteTAA()
|
| /foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
| D | render_node_default_shadows_blur.cpp | 248 const LocalPostProcessPushConstantStruct pc { texSizeInvTexSize, dir }; in RenderBlur()
|