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Searched refs:depthTargetCustomization (Results 1 – 4 of 4) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/ecs/components/
Dcamera_component.h235 … DEFINE_PROPERTY(TargetUsage, depthTargetCustomization, "Depth Target Creation Customization", 0,)
/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/render/
Drender_data_defines_3d.h550 TargetUsage depthTargetCustomization; member
/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
Drender_node_default_camera_controller.cpp404 const Format currDepthFormat = GetInitialHDRDepthFormat(camera.depthTargetCustomization.format); in DepthTargetsRecreationNeeded()
590 camRes_.hdrDepthFormat = GetInitialHDRDepthFormat(camera.depthTargetCustomization.format); in CreateResources()
/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
Drender_system.cpp256 renderCamera.depthTargetCustomization.format = cameraComponent.depthTargetCustomization.format; in FillRenderCameraBaseFromCameraComponent()
257 …renderCamera.depthTargetCustomization.usageFlags = cameraComponent.depthTargetCustomization.usageF… in FillRenderCameraBaseFromCameraComponent()