Home
last modified time | relevance | path

Searched refs:nodeLayerMask (Results 1 – 1 of 1) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
Drender_system.cpp310 …derEnvironment(const IRenderHandleComponentManager* renderHandleMgr, const uint64_t& nodeLayerMask, in FillRenderEnvironment() argument
314 renderEnv.layerMask = nodeLayerMask; in FillRenderEnvironment()
396 …auto fillRenderFog = [](const uint64_t& nodeLayerMask, const Entity& entity, const FogComponent& c… in GetRenderCameraFogFromComponent()
399 renderFog.layerMask = nodeLayerMask; in GetRenderCameraFogFromComponent()