Searched refs:renderPreprocessorSystem_ (Results 1 – 2 of 2) sorted by relevance
237 IRenderPreprocessorSystem* renderPreprocessorSystem_ = nullptr; variable
1049 renderPreprocessorSystem_ = GetSystem<IRenderPreprocessorSystem>(ecs_); in Initialize()1050 if (renderPreprocessorSystem_) { in Initialize()1052 … ScopedHandle<IRenderPreprocessorSystem::Properties>(renderPreprocessorSystem_->GetProperties()); in Initialize()