Home
last modified time | relevance | path

Searched refs:diffuseMaterialSource (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/Renderer/
DContext.cpp289 diffuseMaterialSource = MATERIAL_COLOR1; in init()
363 void Context::setDiffuseMaterialSource(MaterialSource diffuseMaterialSource) in setDiffuseMaterialSource() argument
365 Context::diffuseMaterialSource = diffuseMaterialSource; in setDiffuseMaterialSource()
671 if(diffuseMaterialSource == MATERIAL_MATERIAL || !colorVertexEnable || in vertexDiffuseMaterialSourceActive()
672 (diffuseMaterialSource == MATERIAL_COLOR1 && !input[Color0]) || in vertexDiffuseMaterialSourceActive()
673 (diffuseMaterialSource == MATERIAL_COLOR2 && !input[Color1])) in vertexDiffuseMaterialSourceActive()
678 return diffuseMaterialSource; in vertexDiffuseMaterialSourceActive()
DContext.hpp310 void setDiffuseMaterialSource(MaterialSource diffuseMaterialSource);
501 MaterialSource diffuseMaterialSource; member in sw::Context
DVertexProcessor.hpp232 void setDiffuseMaterialSource(MaterialSource diffuseMaterialSource);
DVertexProcessor.cpp376 void VertexProcessor::setDiffuseMaterialSource(MaterialSource diffuseMaterialSource) in setDiffuseMaterialSource() argument
378 context->setDiffuseMaterialSource(diffuseMaterialSource); in setDiffuseMaterialSource()