Searched refs:getProgramNoResolveLink (Results 1 – 6 of 6) sorted by relevance
894 gl::Program *programObject = getProgramNoResolveLink(programID); in createShaderProgramv()1111 return getProgramNoResolveLink({name}); in getLabeledObject()1294 Program *shaderProgram = getProgramNoResolveLink(program); in useProgramStages()5381 Program *shaderProgram = getProgramNoResolveLink(program); in activeShaderProgram()6668 Program *programObject = getProgramNoResolveLink(program); in detachShader()6740 Program *programObject = getProgramNoResolveLink(program); in getAttachedShaders()6818 Program *programObject = getProgramNoResolveLink(program); in getProgramiv()7072 return ConvertToGLBoolean(getProgramNoResolveLink(program)); in isProgram()7107 Program *programObject = getProgramNoResolveLink(program); in linkProgram()7133 Program *programObject = getProgramNoResolveLink(program); in bindFragDataLocationIndexed()[all …]
548 Program *getProgramNoResolveLink(ShaderProgramID handle) const;
1886 Program *program = context->getProgramNoResolveLink(programId); in ValidateUseProgramStagesBase()1946 Program *program = context->getProgramNoResolveLink(programId); in ValidateActiveShaderProgramBase()
131 if (context->getProgramNoResolveLink({name}) == nullptr) in ValidateObjectIdentifierAndName()
1313 Program *validProgram = context->getProgramNoResolveLink(id); in GetValidProgramNoResolve()1348 if (context->getProgramNoResolveLink(id)) in GetValidShader()
2141 if (context->getProgramNoResolveLink({name}) == nullptr) in ValidateObjectIdentifierAndName()