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Searched refs:kInvalidFramebufferTextureLevel (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
DErrorStrings.h286 MSG kInvalidFramebufferTextureLevel = "Mipmap level must be 0 when attaching a texture."; variable
DvalidationES1.cpp1901 context->validationError(entryPoint, GL_INVALID_VALUE, kInvalidFramebufferTextureLevel); in ValidateFramebufferTexture2DOES()
DvalidationES2.cpp5335 context->validationError(entryPoint, GL_INVALID_VALUE, kInvalidFramebufferTextureLevel); in ValidateFramebufferTexture2D()
5486 context->validationError(entryPoint, GL_INVALID_VALUE, kInvalidFramebufferTextureLevel); in ValidateFramebufferTexture3DOES()