Lines Matching defs:node
32 static int FirstValueIndex(const Node* node) { return 0; } in FirstValueIndex()
33 static int FirstContextIndex(Node* node) { return PastValueIndex(node); } in FirstContextIndex()
34 static int FirstFrameStateIndex(Node* node) { return PastContextIndex(node); } in FirstFrameStateIndex()
35 static int FirstEffectIndex(Node* node) { return PastFrameStateIndex(node); } in FirstEffectIndex()
36 static int FirstControlIndex(Node* node) { return PastEffectIndex(node); } in FirstControlIndex()
38 static int PastValueIndex(Node* node) { in PastValueIndex()
42 static int PastContextIndex(Node* node) { in PastContextIndex()
47 static int PastFrameStateIndex(Node* node) { in PastFrameStateIndex()
52 static int PastEffectIndex(Node* node) { in PastEffectIndex()
56 static int PastControlIndex(Node* node) { in PastControlIndex()
63 static Node* GetValueInput(Node* node, int index) { in GetValueInput()
69 static const Node* GetValueInput(const Node* node, int index) { in GetValueInput()
75 static Node* GetContextInput(Node* node) { in GetContextInput()
80 static Node* GetFrameStateInput(Node* node) { in GetFrameStateInput()
109 static bool IsCommon(Node* node) { in IsCommon()
112 static bool IsControl(Node* node) { in IsControl()
115 static bool IsConstant(Node* node) { in IsConstant()
118 static bool IsPhi(Node* node) { in IsPhi()
133 static bool IsValueIdentity(Node* node, Node** out_value) { in IsValueIdentity()
258 static bool IsTyped(const Node* node) { return !node->type().IsInvalid(); } in IsTyped()
259 static Type GetType(const Node* node) { in GetType()
264 static void SetType(Node* node, Type type) { in SetType()
268 static void RemoveType(Node* node) { node->set_type(Type::Invalid()); } in RemoveType()