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Lines Matching defs:PhysicalDeviceFloatControlsProperties

65373   struct PhysicalDeviceFloatControlsProperties  struct
65375 using NativeType = VkPhysicalDeviceFloatControlsProperties;
65377 static const bool allowDuplicate = false;
65378 …_OR_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceFloatControlsProperties;
65381 VULKAN_HPP_CONSTEXPR PhysicalDeviceFloatControlsProperties( in PhysicalDeviceFloatControlsProperties() function
65423PhysicalDeviceFloatControlsProperties( VkPhysicalDeviceFloatControlsProperties const & rhs ) VULKA… in PhysicalDeviceFloatControlsProperties() function
65433 …*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceFloatControlsProperties const *>( &r… in operator =()
65437 operator VkPhysicalDeviceFloatControlsProperties const &() const VULKAN_HPP_NOEXCEPT in operator VkPhysicalDeviceFloatControlsProperties const&()
65442 operator VkPhysicalDeviceFloatControlsProperties &() VULKAN_HPP_NOEXCEPT in operator VkPhysicalDeviceFloatControlsProperties&()
65471 reflect() const VULKAN_HPP_NOEXCEPT in reflect()
65498 bool operator==( PhysicalDeviceFloatControlsProperties const & rhs ) const VULKAN_HPP_NOEXCEPT in operator ==()
65518 bool operator!=( PhysicalDeviceFloatControlsProperties const & rhs ) const VULKAN_HPP_NOEXCEPT in operator !=()
65525 … sType = StructureType::ePhysicalDeviceFloatControlsProperties;
65526 void * pNext = {};
65527 …nce denormBehaviorIndependence = VULKAN_HPP_NAMESPACE::ShaderFloatControlsIndependence::e32BitOnly;
65528 …nce roundingModeIndependence = VULKAN_HPP_NAMESPACE::ShaderFloatControlsIndependence::e32BitOnly;
65529 … VULKAN_HPP_NAMESPACE::Bool32 shaderSignedZeroInfNanPreserveFloat16 = {};
65530 … VULKAN_HPP_NAMESPACE::Bool32 shaderSignedZeroInfNanPreserveFloat32 = {};
65531 … VULKAN_HPP_NAMESPACE::Bool32 shaderSignedZeroInfNanPreserveFloat64 = {};
65532 … VULKAN_HPP_NAMESPACE::Bool32 shaderDenormPreserveFloat16 = {};
65533 … VULKAN_HPP_NAMESPACE::Bool32 shaderDenormPreserveFloat32 = {};
65534 … VULKAN_HPP_NAMESPACE::Bool32 shaderDenormPreserveFloat64 = {};
65535 … VULKAN_HPP_NAMESPACE::Bool32 shaderDenormFlushToZeroFloat16 = {};
65536 … VULKAN_HPP_NAMESPACE::Bool32 shaderDenormFlushToZeroFloat32 = {};
65537 … VULKAN_HPP_NAMESPACE::Bool32 shaderDenormFlushToZeroFloat64 = {};
65538 … VULKAN_HPP_NAMESPACE::Bool32 shaderRoundingModeRTEFloat16 = {};
65539 … VULKAN_HPP_NAMESPACE::Bool32 shaderRoundingModeRTEFloat32 = {};
65540 … VULKAN_HPP_NAMESPACE::Bool32 shaderRoundingModeRTEFloat64 = {};
65541 … VULKAN_HPP_NAMESPACE::Bool32 shaderRoundingModeRTZFloat16 = {};
65542 … VULKAN_HPP_NAMESPACE::Bool32 shaderRoundingModeRTZFloat32 = {};
65543 … VULKAN_HPP_NAMESPACE::Bool32 shaderRoundingModeRTZFloat64 = {};