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Searched defs:AddDirtyRenderNode (Results 1 – 5 of 5) sorted by relevance

/foundation/arkui/ace_engine/frameworks/core/pipeline_ng/
Dui_task_scheduler.cpp84 void UITaskScheduler::AddDirtyRenderNode(const RefPtr<FrameNode>& dirty) in AddDirtyRenderNode() function in OHOS::Ace::NG::UITaskScheduler
Dpipeline_context.cpp253 void PipelineContext::AddDirtyRenderNode(const RefPtr<FrameNode>& dirty) in AddDirtyRenderNode() function in OHOS::Ace::NG::PipelineContext
/foundation/arkui/ace_engine/frameworks/core/components_ng/base/
Ddistributed_ui.cpp169 void DistributedUI::AddDirtyRenderNode(int32_t nodeId) in AddDirtyRenderNode() function in OHOS::Ace::NG::DistributedUI
/foundation/arkui/ace_engine/test/mock/core/pipeline/
Dmock_pipeline_context.cpp427 void PipelineContext::AddDirtyRenderNode(const RefPtr<FrameNode>& dirty) {} in AddDirtyRenderNode() function in OHOS::Ace::NG::PipelineContext
/foundation/arkui/ace_engine/frameworks/core/pipeline/
Dpipeline_context.cpp1400 void PipelineContext::AddDirtyRenderNode(const RefPtr<RenderNode>& renderNode, bool overlay) in AddDirtyRenderNode() function in OHOS::Ace::PipelineContext