Searched defs:BindVertexBuffersData (Results 1 – 2 of 2) sorted by relevance
64 struct BindVertexBuffersData : public DynamicStateData struct67 using BufferPtr = de::MovePtr<BufferWithMemory>;68 using RenderPassPtr = Move<VkRenderPass>;69 using LayoutPtr = Move<VkPipelineLayout>;70 using ModulePtr = Move<VkShaderModule>;71 using PipelinePtr = Move<VkPipeline>;73 static constexpr deUint32 kWidth = 16u;74 static constexpr deUint32 kHeight = 16u;76 VkExtent3D getExtent (void) in getExtent()82 BindVertexBuffersData(Context& ctx, VkDevice device) in BindVertexBuffersData() argument[all …]
66 struct BindVertexBuffersData : public DynamicStateData struct69 using BufferPtr = de::MovePtr<BufferWithMemory>;70 using RenderPassPtr = RenderPassWrapper;71 using LayoutPtr = Move<VkPipelineLayout>;72 using ModulePtr = Move<VkShaderModule>;73 using PipelinePtr = Move<VkPipeline>;75 static constexpr deUint32 kWidth = 16u;76 static constexpr deUint32 kHeight = 16u;78 VkExtent3D getExtent (void) in getExtent()84 …BindVertexBuffersData(Context& ctx, VkDevice device, PipelineConstructionType pipelineConstruction… in BindVertexBuffersData() argument[all …]