Searched defs:MarkNeedSyncRenderTree (Results 1 – 4 of 4) sorted by relevance
| /foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/custom/ | ||
| D | custom_node.cpp | 168 void CustomNode::MarkNeedSyncRenderTree(bool needRebuild) in MarkNeedSyncRenderTree() function in OHOS::Ace::NG::CustomNode |
| /foundation/arkui/ace_engine/frameworks/core/components_ng/syntax/ | ||
| D | lazy_for_each_node.cpp | 315 void LazyForEachNode::MarkNeedSyncRenderTree(bool needRebuild) in MarkNeedSyncRenderTree() function in OHOS::Ace::NG::LazyForEachNode |
| /foundation/arkui/ace_engine/frameworks/core/components_ng/base/ | ||
| D | ui_node.cpp | 800 void UINode::MarkNeedSyncRenderTree(bool needRebuild) in MarkNeedSyncRenderTree() function in OHOS::Ace::NG::UINode |
| D | frame_node.cpp | 4392 void FrameNode::MarkNeedSyncRenderTree(bool needRebuild) in MarkNeedSyncRenderTree() function in OHOS::Ace::NG::FrameNode |