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1 /*
2  * Copyright (c) 2022-2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PAINTS_RENDER_CONTEXT_H
17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PAINTS_RENDER_CONTEXT_H
18 
19 #include <cstdint>
20 #include <functional>
21 
22 #include "base/geometry/dimension.h"
23 #include "base/geometry/matrix4.h"
24 #include "base/geometry/ng/offset_t.h"
25 #include "base/geometry/ng/rect_t.h"
26 #include "base/geometry/ng/vector.h"
27 #include "base/memory/ace_type.h"
28 #include "base/utils/noncopyable.h"
29 #include "core/animation/page_transition_common.h"
30 #include "core/components/common/layout/constants.h"
31 #include "core/components/common/layout/position_param.h"
32 #include "core/components/common/properties/color.h"
33 #include "core/components/common/properties/shared_transition_option.h"
34 #include "core/components_ng/base/modifier.h"
35 #include "core/components_ng/pattern/render_node/render_node_properties.h"
36 #include "core/components_ng/property/border_property.h"
37 #include "core/components_ng/property/overlay_property.h"
38 #include "core/components_ng/property/particle_property.h"
39 #include "core/components_ng/property/progress_mask_property.h"
40 #include "core/components_ng/property/property.h"
41 #include "core/components_ng/property/particle_property_animation.h"
42 #include "core/components_ng/property/transition_property.h"
43 #include "core/components_ng/render/animation_utils.h"
44 #include "core/components_ng/render/drawing_forward.h"
45 #include "core/components_ng/render/render_property.h"
46 
47 namespace OHOS::Rosen {
48 class DrawCmdList;
49 class VisualEffect;
50 class Filter;
51 enum class Gravity;
52 class BrightnessBlender;
53 }
54 
55 namespace OHOS::Ace::NG {
56 
57 typedef enum {
58     OPINC_INVALID,
59     OPINC_NODE,
60     OPINC_SUGGESTED_OR_EXCLUDED,
61     OPINC_PARENT_POSSIBLE,
62     OPINC_NODE_POSSIBLE,
63 } OPINC_TYPE_E;
64 
65 class GeometryNode;
66 class RenderPropertyNode;
67 class FrameNode;
68 class InspectorFilter;
69 class Modifier;
70 
71 using CanvasDrawFunction = std::function<void(RSCanvas& canvas)>;
72 using TransitionFinishCallback = std::function<void(bool)>;
73 
74 inline constexpr int32_t ZINDEX_DEFAULT_VALUE = 0;
75 
76 // RenderContext is used for render node to paint.
77 class ACE_FORCE_EXPORT RenderContext : public virtual AceType {
78     DECLARE_ACE_TYPE(NG::RenderContext, AceType)
79 
80 public:
81     ~RenderContext() override = default;
82 
83     static RefPtr<RenderContext> Create();
84 
85     void SetRequestFrame(const std::function<void()>& requestFrame);
86     void RequestNextFrame() const;
87 
88     virtual void SetHostNode(const WeakPtr<FrameNode>& host);
89     RefPtr<FrameNode> GetHost() const;
90     FrameNode* GetUnsafeHost() const;
91 
SetNeedDebugBoundary(bool flag)92     virtual void SetNeedDebugBoundary(bool flag) {}
NeedDebugBoundary()93     virtual bool NeedDebugBoundary() const
94     {
95         return false;
96     }
97 
FlushContentDrawFunction(CanvasDrawFunction && contentDraw)98     virtual void FlushContentDrawFunction(CanvasDrawFunction&& contentDraw) {}
99 
FlushForegroundDrawFunction(CanvasDrawFunction && foregroundDraw)100     virtual void FlushForegroundDrawFunction(CanvasDrawFunction&& foregroundDraw) {}
101 
FlushOverlayDrawFunction(CanvasDrawFunction && overlayDraw)102     virtual void FlushOverlayDrawFunction(CanvasDrawFunction&& overlayDraw) {}
103 
FlushContentModifier(const RefPtr<Modifier> & modifier)104     virtual void FlushContentModifier(const RefPtr<Modifier>& modifier) {}
FlushForegroundModifier(const RefPtr<Modifier> & modifier)105     virtual void FlushForegroundModifier(const RefPtr<Modifier>& modifier) {}
FlushOverlayModifier(const RefPtr<Modifier> & modifier)106     virtual void FlushOverlayModifier(const RefPtr<Modifier>& modifier) {}
107 
RebuildFrame(FrameNode * self,const std::list<RefPtr<FrameNode>> & children)108     virtual void RebuildFrame(FrameNode* self, const std::list<RefPtr<FrameNode>>& children) {};
109 
AddFrameChildren(FrameNode * self,const std::list<RefPtr<FrameNode>> & children)110     virtual void AddFrameChildren(FrameNode* self, const std::list<RefPtr<FrameNode>>& children) {};
111 
RemoveFrameChildren(FrameNode * self,const std::list<RefPtr<FrameNode>> & children)112     virtual void RemoveFrameChildren(FrameNode* self, const std::list<RefPtr<FrameNode>>& children) {};
113 
MoveFrame(FrameNode * self,const RefPtr<FrameNode> & child,int32_t index)114     virtual void MoveFrame(FrameNode* self, const RefPtr<FrameNode>& child, int32_t index) {}
115 
116     virtual void SyncGeometryProperties(GeometryNode* geometryNode, bool isRound = true, uint8_t flag = 0) {}
117 
SyncGeometryProperties(const RectF & rectF)118     virtual void SyncGeometryProperties(const RectF& rectF) {}
119 
SetBorderRadius(const BorderRadiusProperty & value)120     virtual void SetBorderRadius(const BorderRadiusProperty& value) {}
121 
SetBorderStyle(const BorderStyleProperty & value)122     virtual void SetBorderStyle(const BorderStyleProperty& value) {};
123 
SetBorderColor(const BorderColorProperty & value)124     virtual void SetBorderColor(const BorderColorProperty& value) {};
125 
SetBorderWidth(const BorderWidthProperty & value)126     virtual void SetBorderWidth(const BorderWidthProperty& value) {};
127 
SetDashGap(const BorderWidthProperty & value)128     virtual void SetDashGap(const BorderWidthProperty& value) {};
129 
SetDashWidth(const BorderWidthProperty & value)130     virtual void SetDashWidth(const BorderWidthProperty& value) {};
131 
SetOuterBorderRadius(const BorderRadiusProperty & value)132     virtual void SetOuterBorderRadius(const BorderRadiusProperty& value) {};
133 
SetOuterBorderStyle(const BorderStyleProperty & value)134     virtual void SetOuterBorderStyle(const BorderStyleProperty& value) {};
135 
SetOuterBorderColor(const BorderColorProperty & value)136     virtual void SetOuterBorderColor(const BorderColorProperty& value) {};
137 
SetOuterBorderWidth(const BorderWidthProperty & value)138     virtual void SetOuterBorderWidth(const BorderWidthProperty& value) {};
139 
140     // draw self and children in sandbox origin at parent's absolute position in root, drawing in sandbox
141     // will be unaffected by parent's transition.
142     virtual void SetSandBox(const std::optional<OffsetF>& parentPosition, bool force = false) {};
143 
HasSandBox()144     virtual bool HasSandBox() const
145     {
146         return false;
147     }
148 
SetFrameWithoutAnimation(const RectF & paintRect)149     virtual void SetFrameWithoutAnimation(const RectF& paintRect) {};
150 
RegisterSharedTransition(const RefPtr<RenderContext> & other)151     virtual void RegisterSharedTransition(const RefPtr<RenderContext>& other) {}
UnregisterSharedTransition(const RefPtr<RenderContext> & other)152     virtual void UnregisterSharedTransition(const RefPtr<RenderContext>& other) {}
153 
OnModifyDone()154     virtual void OnModifyDone() {}
155 
156     enum class ContextType : int8_t {
157         CANVAS,
158         ROOT,
159         SURFACE,
160         EFFECT,
161         EXTERNAL,
162         INCREMENTAL_CANVAS,
163         HARDWARE_SURFACE,
164 #ifdef RENDER_EXTRACT_SUPPORTED
165         HARDWARE_TEXTURE,
166 #endif
167     };
168 
169     enum class PatternType : int8_t { DEFAULT, VIDEO };
170     struct ContextParam {
171         ContextType type;
172         std::optional<std::string> surfaceName;
173         PatternType patternType = PatternType::DEFAULT;
174     };
175 
InitContext(bool isRoot,const std::optional<ContextParam> & param)176     virtual void InitContext(bool isRoot, const std::optional<ContextParam>& param) {}
177 
InitContext(bool isRoot,const std::optional<ContextParam> & param,bool isLayoutNode)178     virtual void InitContext(bool isRoot, const std::optional<ContextParam>& param, bool isLayoutNode) {}
179 
SetSurfaceChangedCallBack(const std::function<void (float,float,float,float)> & callback)180     virtual void SetSurfaceChangedCallBack(
181         const std::function<void(float, float, float, float)>& callback) {}
RemoveSurfaceChangedCallBack()182     virtual void RemoveSurfaceChangedCallBack() {}
183 
MarkNewFrameAvailable(void * nativeWindow)184     virtual void MarkNewFrameAvailable(void* nativeWindow) {}
AddAttachCallBack(const std::function<void (int64_t,bool)> & attachCallback)185     virtual void AddAttachCallBack(const std::function<void(int64_t, bool)>& attachCallback) {}
AddUpdateCallBack(const std::function<void (std::vector<float> &)> & updateCallback)186     virtual void AddUpdateCallBack(const std::function<void(std::vector<float>&)>& updateCallback) {}
187 
StartRecording()188     virtual void StartRecording() {}
StopRecordingIfNeeded()189     virtual void StopRecordingIfNeeded() {}
190 
SetDrawContentAtLast(bool useDrawContentLastOrder)191     virtual void SetDrawContentAtLast(bool useDrawContentLastOrder) {}
192 
ResetBlendBgColor()193     virtual void ResetBlendBgColor() {}
194 
BlendBgColor(const Color & color)195     virtual void BlendBgColor(const Color& color) {}
196 
ResetBlendBorderColor()197     virtual void ResetBlendBorderColor() {}
198 
BlendBorderColor(const Color & color)199     virtual void BlendBorderColor(const Color& color) {}
200 
201     // Paint focus state by component's setting. It will paint along the paintRect
202     virtual void PaintFocusState(const RoundRect& paintRect, const Color& paintColor, const Dimension& paintWidth,
203         bool isAccessibilityFocus = false)
204     {}
205     // Paint focus state by component's setting. It will paint along the frameRect(padding: focusPaddingVp)
206     virtual void PaintFocusState(const RoundRect& paintRect, const Dimension& focusPaddingVp, const Color& paintColor,
207         const Dimension& paintWidth, bool isAccessibilityFocus = false)
208     {}
209     // Paint focus state by default. It will paint along the component rect(padding: focusPaddingVp)
PaintFocusState(const Dimension & focusPaddingVp,const Color & paintColor,const Dimension & paintWidth)210     virtual void PaintFocusState(const Dimension& focusPaddingVp, const Color& paintColor, const Dimension& paintWidth)
211     {}
212 
ClearFocusState()213     virtual void ClearFocusState() {}
214 
CreateBackgroundPixelMap(const RefPtr<FrameNode> & value)215     virtual void CreateBackgroundPixelMap(const RefPtr<FrameNode>& value) {}
216 
UpdateBorderWidthF(const BorderWidthPropertyF & value)217     virtual void UpdateBorderWidthF(const BorderWidthPropertyF& value) {}
218 
219     // clip node without padding
SetClipToFrame(bool useClip)220     virtual void SetClipToFrame(bool useClip) {}
221 
222     // clip node with padding
SetClipToBounds(bool useClip)223     virtual void SetClipToBounds(bool useClip) {}
SetClipBoundsWithCommands(const std::string & commands)224     virtual void SetClipBoundsWithCommands(const std::string& commands) {};
SetVisible(bool visible)225     virtual void SetVisible(bool visible) {}
226 
MarkContentChanged(bool isChanged)227     virtual void MarkContentChanged(bool isChanged) {}
MarkDrivenRender(bool flag)228     virtual void MarkDrivenRender(bool flag) {}
MarkDrivenRenderItemIndex(int32_t index)229     virtual void MarkDrivenRenderItemIndex(int32_t index) {}
MarkDrivenRenderFramePaintState(bool flag)230     virtual void MarkDrivenRenderFramePaintState(bool flag) {}
231 
AnimateHoverEffectScale(bool isHovered)232     virtual void AnimateHoverEffectScale(bool isHovered) {}
AnimateHoverEffectBoard(bool isHovered)233     virtual void AnimateHoverEffectBoard(bool isHovered) {}
234 
UpdateTransition(const TransitionOptions & options)235     virtual void UpdateTransition(const TransitionOptions& options) {}
UpdateChainedTransition(const RefPtr<NG::ChainedTransitionEffect> & effect)236     virtual void UpdateChainedTransition(const RefPtr<NG::ChainedTransitionEffect>& effect) {}
GetOneCenterTransitionOption()237     const RefPtr<OneCenterTransitionOptionType>& GetOneCenterTransitionOption()
238     {
239         return oneCenterTransition_;
240     }
UpdateOneCenterTransitionOption(const RefPtr<OneCenterTransitionOptionType> & value)241     void UpdateOneCenterTransitionOption(const RefPtr<OneCenterTransitionOptionType>& value)
242     {
243         oneCenterTransition_ = value;
244     }
OnNodeDisappear(bool recursive)245     virtual void OnNodeDisappear(bool recursive) {}
OnNodeAppear(bool recursive)246     virtual void OnNodeAppear(bool recursive) {}
HasTransitionOutAnimation()247     virtual bool HasTransitionOutAnimation() const
248     {
249         return false;
250     }
251 
HasDisappearTransition()252     virtual bool HasDisappearTransition() const
253     {
254         return false;
255     }
256 
IsSynced()257     virtual bool IsSynced() const
258     {
259         return isSynced_;
260     }
261 
TriggerPageTransition(PageTransitionType type,const std::function<void ()> & onFinish)262     virtual bool TriggerPageTransition(PageTransitionType type, const std::function<void()>& onFinish)
263     {
264         return false;
265     }
266 
SetSharedTranslate(float xTranslate,float yTranslate)267     virtual void SetSharedTranslate(float xTranslate, float yTranslate) {}
ResetSharedTranslate()268     virtual void ResetSharedTranslate() {}
ResetPageTransitionEffect()269     virtual void ResetPageTransitionEffect() {}
270 
AddChild(const RefPtr<RenderContext> & renderContext,int index)271     virtual void AddChild(const RefPtr<RenderContext>& renderContext, int index) {}
RemoveChild(const RefPtr<RenderContext> & renderContext)272     virtual void RemoveChild(const RefPtr<RenderContext>& renderContext) {}
ClearChildren()273     virtual void ClearChildren() {}
SetBounds(float positionX,float positionY,float width,float height)274     virtual void SetBounds(float positionX, float positionY, float width, float height) {}
SetContentRectToFrame(RectF rect)275     virtual void SetContentRectToFrame(RectF rect) {}
SetSecurityLayer(bool isSecure)276     virtual void SetSecurityLayer(bool isSecure) {}
277 
UpdateBackBlurRadius(const Dimension & radius)278     virtual void UpdateBackBlurRadius(const Dimension& radius) {}
UpdateBackBlurStyle(const std::optional<BlurStyleOption> & bgBlurStyle)279     virtual void UpdateBackBlurStyle(const std::optional<BlurStyleOption>& bgBlurStyle) {}
UpdateBackgroundEffect(const std::optional<EffectOption> & effectOption)280     virtual void UpdateBackgroundEffect(const std::optional<EffectOption>& effectOption) {}
UpdateBackBlur(const Dimension & radius,const BlurOption & blurOption)281     virtual void UpdateBackBlur(const Dimension& radius, const BlurOption& blurOption) {}
UpdateMotionBlur(const MotionBlurOption & motionBlurOption)282     virtual void UpdateMotionBlur(const MotionBlurOption& motionBlurOption) {}
UpdateFrontBlur(const Dimension & radius,const BlurOption & blurOption)283     virtual void UpdateFrontBlur(const Dimension& radius, const BlurOption& blurOption) {}
UpdateFrontBlurStyle(const std::optional<BlurStyleOption> & fgBlurStyle)284     virtual void UpdateFrontBlurStyle(const std::optional<BlurStyleOption>& fgBlurStyle) {}
UpdateFrontBlurRadius(const Dimension & radius)285     virtual void UpdateFrontBlurRadius(const Dimension& radius) {}
ResetBackBlurStyle()286     virtual void ResetBackBlurStyle() {}
ClipWithRect(const RectF & rectF)287     virtual void ClipWithRect(const RectF& rectF) {}
ClipWithRoundRect(const RoundRect & roundRect)288     virtual void ClipWithRoundRect(const RoundRect& roundRect) {}
ClipWithOval(const RectF & rectF)289     virtual void ClipWithOval(const RectF& rectF) {}
ClipWithCircle(const Circle & circle)290     virtual void ClipWithCircle(const Circle& circle) {}
ClipWithRRect(const RectF & rectF,const RadiusF & radiusF)291     virtual void ClipWithRRect(const RectF& rectF, const RadiusF& radiusF) {}
RemoveClipWithRRect()292     virtual void RemoveClipWithRRect() {}
293 
294     // visual
UpdateVisualEffect(const OHOS::Rosen::VisualEffect * visualEffect)295     virtual void UpdateVisualEffect(const OHOS::Rosen::VisualEffect* visualEffect) {}
UpdateBackgroundFilter(const OHOS::Rosen::Filter * backgroundFilter)296     virtual void UpdateBackgroundFilter(const OHOS::Rosen::Filter* backgroundFilter) {}
UpdateForegroundFilter(const OHOS::Rosen::Filter * foregroundFilter)297     virtual void UpdateForegroundFilter(const OHOS::Rosen::Filter* foregroundFilter) {}
UpdateCompositingFilter(const OHOS::Rosen::Filter * compositingFilter)298     virtual void UpdateCompositingFilter(const OHOS::Rosen::Filter* compositingFilter) {}
UpdateBrightnessBlender(const OHOS::Rosen::BrightnessBlender * brightnessBlender)299     virtual void UpdateBrightnessBlender(const OHOS::Rosen::BrightnessBlender* brightnessBlender) {}
300 
OpacityAnimation(const AnimationOption & option,double begin,double end)301     virtual void OpacityAnimation(const AnimationOption& option, double begin, double end) {}
ScaleAnimation(const AnimationOption & option,double begin,double end)302     virtual void ScaleAnimation(const AnimationOption& option, double begin, double end) {}
303 
OnTransformTranslateUpdate(const TranslateOptions & value)304     virtual void OnTransformTranslateUpdate(const TranslateOptions& value) {}
OnTransformScaleUpdate(const VectorF & value)305     virtual void OnTransformScaleUpdate(const VectorF& value) {}
OnTransformCenterUpdate(const DimensionOffset & value)306     virtual void OnTransformCenterUpdate(const DimensionOffset& value) {}
OnOffsetUpdate(const OffsetT<Dimension> & value)307     virtual void OnOffsetUpdate(const OffsetT<Dimension>& value) {}
OnOffsetEdgesUpdate(const EdgesParam & value)308     virtual void OnOffsetEdgesUpdate(const EdgesParam& value) {}
309 
310     // used in arkts_native_render_node_modifier set property directly to rsNode
SetRotation(float rotationX,float rotationY,float rotationZ)311     virtual void SetRotation(float rotationX, float rotationY, float rotationZ) {}
SetShadowColor(uint32_t color)312     virtual void SetShadowColor(uint32_t color) {}
SetShadowOffset(float offsetX,float offsetY)313     virtual void SetShadowOffset(float offsetX, float offsetY) {}
SetShadowAlpha(float alpha)314     virtual void SetShadowAlpha(float alpha) {}
SetShadowElevation(float elevation)315     virtual void SetShadowElevation(float elevation) {}
SetShadowRadius(float radius)316     virtual void SetShadowRadius(float radius) {}
SetScale(float scaleX,float scaleY)317     virtual void SetScale(float scaleX, float scaleY) {}
SetBackgroundColor(uint32_t colorValue)318     virtual void SetBackgroundColor(uint32_t colorValue) {}
SetRenderPivot(float pivotX,float pivotY)319     virtual void SetRenderPivot(float pivotX, float pivotY) {}
SetFrame(float positionX,float positionY,float width,float height)320     virtual void SetFrame(float positionX, float positionY, float width, float height) {}
SetOpacity(float opacity)321     virtual void SetOpacity(float opacity) {}
SetTranslate(float translateX,float translateY,float translateZ)322     virtual void SetTranslate(float translateX, float translateY, float translateZ) {}
CleanTransition()323     virtual void CleanTransition() {}
SetRectMask(const RectF & rect,const ShapeMaskProperty & property)324     virtual void SetRectMask(const RectF& rect, const ShapeMaskProperty& property) {}
SetCircleMask(const Circle & circle,const ShapeMaskProperty & property)325     virtual void SetCircleMask(const Circle& circle, const ShapeMaskProperty& property) {}
SetRoundRectMask(const RoundRect & roundRect,const ShapeMaskProperty & property)326     virtual void SetRoundRectMask(const RoundRect& roundRect, const ShapeMaskProperty& property) {}
SetOvalMask(const RectF & rect,const ShapeMaskProperty & property)327     virtual void SetOvalMask(const RectF& rect, const ShapeMaskProperty& property) {}
SetCommandPathMask(const std::string & commands,const ShapeMaskProperty & property)328     virtual void SetCommandPathMask(const std::string& commands, const ShapeMaskProperty& property) {}
SetMarkNodeGroup(bool isNodeGroup)329     virtual void SetMarkNodeGroup(bool isNodeGroup) {}
330 
GetPaintRectWithTransform()331     virtual RectF GetPaintRectWithTransform()
332     {
333         return {};
334     }
335 
336     virtual void SavePaintRect(bool isRound = true, uint8_t flag = 0) {}
SyncPartialRsProperties()337     virtual void SyncPartialRsProperties() {}
UpdatePaintRect(const RectF & paintRect)338     virtual void UpdatePaintRect(const RectF& paintRect) {}
339 
GetPaintRectWithTranslate()340     virtual std::pair<RectF, bool> GetPaintRectWithTranslate()
341     {
342         return {};
343     }
344 
GetLocalTransformMatrix()345     virtual Matrix4 GetLocalTransformMatrix()
346     {
347         return Matrix4();
348     }
349 
GetPointWithRevert(PointF & point)350     virtual void GetPointWithRevert(PointF& point) {}
351 
GetPointWithTransform(PointF & point)352     virtual void GetPointWithTransform(PointF& point) {}
353 
GetPointTransform(PointF & point)354     virtual void GetPointTransform(PointF& point) {}
355 
GetPointTransformRotate(PointF & point)356     virtual void GetPointTransformRotate(PointF& point) {}
357 
GetPaintRectWithoutTransform()358     virtual RectF GetPaintRectWithoutTransform()
359     {
360         return {};
361     }
362 
363     // get position property
GetPropertyOfPosition()364     virtual RectF GetPropertyOfPosition()
365     {
366         return {};
367     }
368 
369     // stop the property animation and get the current paint rect.
GetShowingTranslateProperty()370     virtual OffsetF GetShowingTranslateProperty()
371     {
372         return OffsetF();
373     }
374 
CancelTranslateXYAnimation()375     virtual void CancelTranslateXYAnimation() {}
376 
GetTranslateXYProperty()377     virtual OffsetF GetTranslateXYProperty()
378     {
379         return OffsetF();
380     }
381 
382     // update translateXY in backend.
UpdateTranslateInXY(const OffsetF & offset)383     virtual void UpdateTranslateInXY(const OffsetF& offset) {}
384 
SetTransitionOutCallback(std::function<void ()> && callback)385     virtual void SetTransitionOutCallback(std::function<void()>&& callback) {}
386 
SetTransitionInCallback(std::function<void ()> && callback)387     virtual void SetTransitionInCallback(std::function<void()>&& callback) {}
388 
SetTransitionUserCallback(TransitionFinishCallback && callback)389     virtual void SetTransitionUserCallback(TransitionFinishCallback&& callback) {}
390 
391     virtual void ToJsonValue(std::unique_ptr<JsonValue>& json, const InspectorFilter& filter) const;
392 
393     virtual void FromJson(const std::unique_ptr<JsonValue>& json);
394 
ClearDrawCommands()395     virtual void ClearDrawCommands() {}
396 
DumpInfo()397     virtual void DumpInfo() {}
DumpSimplifyInfo(std::unique_ptr<JsonValue> & json)398     virtual void DumpSimplifyInfo(std::unique_ptr<JsonValue>& json) {}
DumpAdvanceInfo()399     virtual void DumpAdvanceInfo() {}
400 
401     void ObscuredToJsonValue(std::unique_ptr<JsonValue>& json, const InspectorFilter& filter) const;
402 
403     void SetSharedTransitionOptions(const std::shared_ptr<SharedTransitionOption>& option);
404     const std::shared_ptr<SharedTransitionOption>& GetSharedTransitionOption() const;
405     void SetShareId(const ShareId& shareId);
406     const ShareId& GetShareId() const;
407     bool HasSharedTransition() const;
408     bool HasSharedTransitionOption() const;
409 
SetIsModalRootNode(bool isModalRootNode)410     void SetIsModalRootNode(bool isModalRootNode)
411     {
412         isModalRootNode_ = isModalRootNode;
413     }
414 
SetIsNeedRebuildRSTree(bool isNeedRebuildRSTree)415     void SetIsNeedRebuildRSTree(bool isNeedRebuildRSTree)
416     {
417         isNeedRebuildRSTree_ = isNeedRebuildRSTree;
418     }
419 
GetBackBlurStyle()420     std::optional<BlurStyleOption> GetBackBlurStyle() const
421     {
422         return GetBackground() ? GetBackground()->propBlurStyleOption : std::nullopt;
423     }
GetBackBlurRadius()424     std::optional<Dimension> GetBackBlurRadius() const
425     {
426         return GetBackground() ? GetBackground()->propBlurRadius : std::nullopt;
427     }
GetBackgroundEffect()428     std::optional<EffectOption> GetBackgroundEffect() const
429     {
430         return GetBackground() ? GetBackground()->propEffectOption : std::nullopt;
431     }
GetFrontBlurStyle()432     std::optional<BlurStyleOption> GetFrontBlurStyle() const
433     {
434         return GetForeground() ? GetForeground()->propBlurStyleOption : std::nullopt;
435     }
GetFrontBlurRadius()436     std::optional<Dimension> GetFrontBlurRadius() const
437     {
438         return GetForeground() ? GetForeground()->propBlurRadius : std::nullopt;
439     }
440 
AttachNodeAnimatableProperty(RefPtr<NodeAnimatablePropertyBase> modifier)441     virtual void AttachNodeAnimatableProperty(RefPtr<NodeAnimatablePropertyBase> modifier) {};
442 
DetachNodeAnimatableProperty(const RefPtr<NodeAnimatablePropertyBase> & modifier)443     virtual void DetachNodeAnimatableProperty(const RefPtr<NodeAnimatablePropertyBase>& modifier) {};
444 
PaintAccessibilityFocus()445     virtual void PaintAccessibilityFocus() {};
446 
UpdateAccessibilityRoundRect()447     virtual void UpdateAccessibilityRoundRect() {};
448 
ClearAccessibilityFocus()449     virtual void ClearAccessibilityFocus() {};
450 
451     virtual void OnAccessibilityFocusUpdate(
452         bool isAccessibilityFocus, const int64_t accessibilityIdForVirtualNode = -2100000) {};
OnAccessibilityFocusRectUpdate(RectT<int32_t> accessibilityFocusRect)453     virtual void OnAccessibilityFocusRectUpdate(RectT<int32_t> accessibilityFocusRect) {};
454 
OnMouseSelectUpdate(bool isSelected,const Color & fillColor,const Color & strokeColor)455     virtual void OnMouseSelectUpdate(bool isSelected, const Color& fillColor, const Color& strokeColor) {}
UpdateMouseSelectWithRect(const RectF & rect,const Color & fillColor,const Color & strokeColor)456     virtual void UpdateMouseSelectWithRect(const RectF& rect, const Color& fillColor, const Color& strokeColor) {}
457 
OnPositionUpdate(const OffsetT<Dimension> & value)458     virtual void OnPositionUpdate(const OffsetT<Dimension>& value) {}
OnPositionEdgesUpdate(const EdgesParam & value)459     virtual void OnPositionEdgesUpdate(const EdgesParam& value) {}
RecalculatePosition()460     virtual void RecalculatePosition() {}
OnZIndexUpdate(int32_t value)461     virtual void OnZIndexUpdate(int32_t value) {}
462 
OnBackgroundColorUpdate(const Color & value)463     virtual void OnBackgroundColorUpdate(const Color& value) {}
OnOpacityUpdate(double opacity)464     virtual void OnOpacityUpdate(double opacity) {}
OnDynamicRangeModeUpdate(DynamicRangeMode dynamicRangeMode)465     virtual void OnDynamicRangeModeUpdate(DynamicRangeMode dynamicRangeMode) {}
SetAlphaOffscreen(bool isOffScreen)466     virtual void SetAlphaOffscreen(bool isOffScreen) {}
OnSphericalEffectUpdate(double radio)467     virtual void OnSphericalEffectUpdate(double radio) {}
OnPixelStretchEffectUpdate(const PixStretchEffectOption & option)468     virtual void OnPixelStretchEffectUpdate(const PixStretchEffectOption& option) {}
OnLightUpEffectUpdate(double radio)469     virtual void OnLightUpEffectUpdate(double radio) {}
OnClickEffectLevelUpdate(const ClickEffectInfo & info)470     virtual void OnClickEffectLevelUpdate(const ClickEffectInfo& info) {}
OnRenderGroupUpdate(bool isRenderGroup)471     virtual void OnRenderGroupUpdate(bool isRenderGroup) {}
UpdateRenderGroup(bool isRenderGroup,bool isForced,bool includeProperty)472     virtual void UpdateRenderGroup(bool isRenderGroup, bool isForced, bool includeProperty) {}
OnSuggestedRenderGroupUpdate(bool isRenderGroup)473     virtual void OnSuggestedRenderGroupUpdate(bool isRenderGroup) {}
OnDynamicDimDegreeUpdate(const float degree)474     virtual void OnDynamicDimDegreeUpdate(const float degree) {}
OnRenderFitUpdate(RenderFit renderFit)475     virtual void OnRenderFitUpdate(RenderFit renderFit) {}
OnNodeNameUpdate(const std::string & id)476     virtual void OnNodeNameUpdate(const std::string& id) {}
OnParticleOptionArrayUpdate(const std::list<ParticleOption> & optionArray)477     virtual void OnParticleOptionArrayUpdate(const std::list<ParticleOption>& optionArray) {}
478     ACE_DEFINE_PROPERTY_ITEM_FUNC_WITHOUT_GROUP(SphericalEffect, double);
479     ACE_DEFINE_PROPERTY_ITEM_FUNC_WITHOUT_GROUP(PixelStretchEffect, PixStretchEffectOption);
480     ACE_DEFINE_PROPERTY_ITEM_FUNC_WITHOUT_GROUP(LightUpEffect, double);
481     ACE_DEFINE_PROPERTY_ITEM_FUNC_WITHOUT_GROUP(DynamicDimDegree, float);
482     ACE_DEFINE_PROPERTY_ITEM_FUNC_WITHOUT_GROUP(ParticleOptionArray, std::list<ParticleOption>);
483     ACE_DEFINE_PROPERTY_ITEM_FUNC_WITHOUT_GROUP(ClickEffectLevel, ClickEffectInfo);
484     virtual RefPtr<PixelMap> GetThumbnailPixelMap(bool needScale = false)
485     {
486         return nullptr;
487     }
UpdateThumbnailPixelMapScale(float & scaleX,float & scaleY)488     virtual void UpdateThumbnailPixelMapScale(float& scaleX, float& scaleY) {}
489 
CreateThumbnailPixelMapAsyncTask(bool needScale,std::function<void (const RefPtr<PixelMap>)> && callback)490     virtual bool CreateThumbnailPixelMapAsyncTask(
491         bool needScale, std::function<void(const RefPtr<PixelMap>)>&& callback)
492     {
493         return false;
494     }
495 
SetActualForegroundColor(const Color & value)496     virtual void SetActualForegroundColor(const Color& value) {}
497 
ResetSurface(int width,int height)498     virtual void ResetSurface(int width, int height) {}
PaintDebugBoundary(bool flag)499     virtual void PaintDebugBoundary(bool flag) {}
500     // transform matrix
501     ACE_DEFINE_PROPERTY_ITEM_FUNC_WITHOUT_GROUP(TransformMatrix, Matrix4);
502 
503     // Transform
504     ACE_DEFINE_PROPERTY_GROUP(Transform, TransformProperty);
505     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(Transform, TransformScale, VectorF);
506     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(Transform, TransformCenter, DimensionOffset);
507     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(Transform, TransformTranslate, TranslateOptions);
508     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(Transform, TransformRotate, Vector5F);
509 
510     // Foreground
511     ACE_DEFINE_PROPERTY_GROUP(Foreground, ForegroundProperty);
512     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(Foreground, ForegroundEffect, float);
513 
514     // Background
515     ACE_DEFINE_PROPERTY_GROUP(Background, BackgroundProperty);
516     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(Background, BackgroundImage, ImageSourceInfo);
517     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(Background, BackgroundImageRepeat, ImageRepeat);
518     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(Background, BackgroundImageSize, BackgroundImageSize);
519     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(Background, BackgroundImagePosition, BackgroundImagePosition);
520     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(Background, BackgroundImageResizableSlice, ImageResizableSlice);
521 
522     // BorderImage
523     ACE_DEFINE_PROPERTY_GROUP(BdImage, BorderImageProperty);
524     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(BdImage, BorderImage, RefPtr<BorderImage>);
525     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(BdImage, BorderImageSource, ImageSourceInfo);
526     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(BdImage, HasBorderImageSlice, bool);
527     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(BdImage, HasBorderImageWidth, bool);
528     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(BdImage, HasBorderImageOutset, bool);
529     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(BdImage, HasBorderImageRepeat, bool);
530     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(BdImage, BorderImageGradient, Gradient);
531     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(BdImage, BorderSourceFromImage, bool);
532 
533     ACE_DEFINE_PROPERTY_ITEM_FUNC_WITHOUT_GROUP(BackgroundColor, Color);
534     ACE_DEFINE_PROPERTY_ITEM_FUNC_WITHOUT_GROUP(Opacity, double);
535     ACE_DEFINE_PROPERTY_ITEM_FUNC_WITHOUT_GROUP(RenderGroup, bool);
536     ACE_DEFINE_PROPERTY_ITEM_FUNC_WITHOUT_GROUP(NodeName, std::string);
537     ACE_DEFINE_PROPERTY_ITEM_FUNC_WITHOUT_GROUP(SuggestedRenderGroup, bool);
538     ACE_DEFINE_PROPERTY_ITEM_FUNC_WITHOUT_GROUP(ForegroundColor, Color);
539     ACE_DEFINE_PROPERTY_ITEM_FUNC_WITHOUT_GROUP(ForegroundColorStrategy, ForegroundColorStrategy);
540     ACE_DEFINE_PROPERTY_ITEM_FUNC_WITHOUT_GROUP(DynamicRangeMode, DynamicRangeMode);
541     ACE_DEFINE_PROPERTY_GROUP_ITEM(ForegroundColorFlag, bool);
542 
543     // CustomBackground
544     ACE_DEFINE_PROPERTY_GROUP(CustomBackground, CustomBackgroundProperty);
545     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(CustomBackground, BackgroundPixelMap, RefPtr<PixelMap>);
546     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(CustomBackground, BackgroundAlign, Alignment);
547 
548     // Graphics
549     ACE_DEFINE_PROPERTY_GROUP(Graphics, GraphicsProperty);
550     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(Graphics, FrontBrightness, Dimension);
551     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(Graphics, FrontGrayScale, Dimension);
552     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(Graphics, FrontContrast, Dimension);
553     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(Graphics, FrontSaturate, Dimension);
554     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(Graphics, FrontSepia, Dimension);
555     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(Graphics, FrontInvert, InvertVariant);
556     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(Graphics, SystemBarEffect, bool);
557     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(Graphics, FrontHueRotate, float);
558     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(Graphics, FrontColorBlend, Color);
559     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(Graphics, LinearGradientBlur, NG::LinearGradientBlurPara);
560     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(Graphics, Magnifier, MagnifierParams);
561     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(Graphics, DynamicLightUpRate, float);
562     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(Graphics, DynamicLightUpDegree, float);
563     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(Graphics, BgDynamicBrightnessOption, BrightnessOption);
564     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(Graphics, FgDynamicBrightnessOption, BrightnessOption);
565     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(Graphics, BackShadow, Shadow);
566     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(Graphics, BackBlendMode, BlendMode);
567     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(Graphics, BackBlendApplyType, BlendApplyType);
568 
569     // BorderRadius.
570     ACE_DEFINE_PROPERTY_GROUP(Border, BorderProperty);
571     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(Border, BorderRadius, BorderRadiusProperty);
572     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(Border, BorderWidth, BorderWidthProperty);
573     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(Border, BorderColor, BorderColorProperty);
574     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(Border, BorderStyle, BorderStyleProperty);
575     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(Border, DashGap, BorderWidthProperty);
576     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(Border, DashWidth, BorderWidthProperty);
577 
578     // Outer Border
579     ACE_DEFINE_PROPERTY_GROUP(OuterBorder, OuterBorderProperty);
580     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(OuterBorder, OuterBorderRadius, BorderRadiusProperty);
581     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(OuterBorder, OuterBorderWidth, BorderWidthProperty);
582     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(OuterBorder, OuterBorderColor, BorderColorProperty);
583     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(OuterBorder, OuterBorderStyle, BorderStyleProperty);
584 
585     // PointLight
586     ACE_DEFINE_PROPERTY_GROUP(PointLight, PointLightProperty);
587     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(PointLight, LightPosition, TranslateOptions);
588     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(PointLight, LightIntensity, float);
589     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(PointLight, LightColor, Color);
590     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(PointLight, LightIlluminated, uint32_t);
591     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(PointLight, IlluminatedBorderWidth, Dimension);
592     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(PointLight, Bloom, float);
593 
594     // Transition Options
595     ACE_DEFINE_PROPERTY_GROUP(TransitionAppearing, TransitionOptions);
596     ACE_DEFINE_PROPERTY_GROUP(TransitionDisappearing, TransitionOptions);
597 
598     // Position
599     ACE_DEFINE_PROPERTY_GROUP(PositionProperty, RenderPositionProperty);
600     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(PositionProperty, Position, OffsetT<Dimension>);
601     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(PositionProperty, Offset, OffsetT<Dimension>);
602     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(PositionProperty, PositionEdges, EdgesParam);
603     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(PositionProperty, OffsetEdges, EdgesParam);
604     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(PositionProperty, Anchor, OffsetT<Dimension>);
605 
606     // zIndex
607     ACE_DEFINE_PROPERTY_ITEM_FUNC_WITHOUT_GROUP(ZIndex, int32_t);
608 
609     // Clip
610     ACE_DEFINE_PROPERTY_GROUP(Clip, ClipProperty);
611     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(Clip, ClipShape, RefPtr<BasicShape>);
612     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(Clip, ClipEdge, bool);
613     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(Clip, ClipMask, RefPtr<BasicShape>);
614 
615     // ProgressMask
616     ACE_DEFINE_PROPERTY_ITEM_FUNC_WITHOUT_GROUP(ProgressMask, RefPtr<ProgressMaskProperty>);
617 
618     // Gradient
619     ACE_DEFINE_PROPERTY_GROUP(Gradient, GradientProperty);
620     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(Gradient, LinearGradient, NG::Gradient);
621     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(Gradient, SweepGradient, NG::Gradient);
622     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(Gradient, RadialGradient, NG::Gradient);
623     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(Gradient, LastGradientType, NG::GradientType);
624 
625     // Overlay
626     ACE_DEFINE_PROPERTY_GROUP(Overlay, OverlayProperty);
627     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(Overlay, OverlayText, OverlayOptions)
628 
629     // MotionPath
630     ACE_DEFINE_PROPERTY_GROUP(Motion, MotionPathProperty);
631     ACE_DEFINE_PROPERTY_FUNC_WITH_GROUP(Motion, MotionPath, MotionPathOption)
632 
633     // accessibility
634     ACE_DEFINE_PROPERTY_ITEM_FUNC_WITHOUT_GROUP_FOR_VIRTUAL_NODE(AccessibilityFocus, bool);
635     ACE_DEFINE_PROPERTY_ITEM_FUNC_WITHOUT_GROUP(AccessibilityFocusRect, RectT<int32_t>);
636 
637     // useEffect
638     ACE_DEFINE_PROPERTY_ITEM_FUNC_WITHOUT_GROUP(UseEffect, bool);
639 
640     // useShadowBatching
641     ACE_DEFINE_PROPERTY_ITEM_FUNC_WITHOUT_GROUP(UseShadowBatching, bool);
642 
643     // freeze
644     ACE_DEFINE_PROPERTY_ITEM_FUNC_WITHOUT_GROUP(Freeze, bool);
645 
646     // obscured
647     ACE_DEFINE_PROPERTY_ITEM_FUNC_WITHOUT_GROUP(Obscured, std::vector<ObscuredReasons>);
648 
649     // renderFit
650     ACE_DEFINE_PROPERTY_ITEM_FUNC_WITHOUT_GROUP(RenderFit, RenderFit);
651 
652     virtual void SetUsingContentRectForRenderFrame(bool value, bool adjustRSFrameByContentRect = false) {}
SetFrameGravity(OHOS::Rosen::Gravity gravity)653     virtual void SetFrameGravity(OHOS::Rosen::Gravity gravity) {}
654 
CalcExpectedFrameRate(const std::string & scene,float speed)655     virtual int32_t CalcExpectedFrameRate(const std::string& scene, float speed)
656     {
657         return 0;
658     }
659 
IsUniRenderEnabled()660     virtual bool IsUniRenderEnabled()
661     {
662         return true;
663     }
SetRenderFrameOffset(const OffsetF & offset)664     virtual void SetRenderFrameOffset(const OffsetF& offset) {}
665 
DoTextureExport(uint64_t)666     virtual bool DoTextureExport(uint64_t /* surfaceId */)
667     {
668         return false;
669     }
670 
StopTextureExport()671     virtual bool StopTextureExport()
672     {
673         return false;
674     }
675 
SetSurfaceRotation(bool isLock)676     virtual void SetSurfaceRotation(bool isLock) {}
SuggestOpIncNode(bool isOpincNode,bool isNeedCalculate)677     virtual void SuggestOpIncNode(bool isOpincNode, bool isNeedCalculate) {}
678 
SetHandleChildBounds(bool value)679     void SetHandleChildBounds(bool value) {
680         handleChildBounds_ = value;
681     }
682 
GetRevertMatrix()683     virtual Matrix4 GetRevertMatrix()
684     {
685         return Matrix4();
686     }
687 
688     // The additional opacity will be multiplied with the base opacity.
SetOpacityMultiplier(float opacity)689     virtual void SetOpacityMultiplier(float opacity) {}
690 
SetNeedAnimateFlag(bool isNeedAnimate)691     void SetNeedAnimateFlag(bool isNeedAnimate)
692     {
693         isNeedAnimate_ = isNeedAnimate;
694     }
695 
IsDisappearing()696     virtual bool IsDisappearing() const
697     {
698         return false;
699     }
700 
SetRenderFit(RenderFit renderFit)701     virtual void SetRenderFit(RenderFit renderFit) {}
702 
703 protected:
704     RenderContext() = default;
705     std::shared_ptr<SharedTransitionOption> sharedTransitionOption_;
706     ShareId shareId_;
707     bool isModalRootNode_ = false;
708     bool isSynced_ = false;
709     bool isNeedRebuildRSTree_ = true;
710     bool handleChildBounds_ = false;
711     bool isNeedAnimate_ = true;
712 
OnBackgroundImageUpdate(const ImageSourceInfo & imageSourceInfo)713     virtual void OnBackgroundImageUpdate(const ImageSourceInfo& imageSourceInfo) {}
OnBackgroundImageRepeatUpdate(const ImageRepeat & imageRepeat)714     virtual void OnBackgroundImageRepeatUpdate(const ImageRepeat& imageRepeat) {}
OnBackgroundImageSizeUpdate(const BackgroundImageSize & bgImgSize)715     virtual void OnBackgroundImageSizeUpdate(const BackgroundImageSize& bgImgSize) {}
OnBackgroundImagePositionUpdate(const BackgroundImagePosition & bgImgPosition)716     virtual void OnBackgroundImagePositionUpdate(const BackgroundImagePosition& bgImgPosition) {}
OnBackgroundImageResizableSliceUpdate(const ImageResizableSlice & slice)717     virtual void OnBackgroundImageResizableSliceUpdate(const ImageResizableSlice& slice) {}
718 
OnForegroundColorUpdate(const Color & value)719     virtual void OnForegroundColorUpdate(const Color& value) {}
OnForegroundColorStrategyUpdate(const ForegroundColorStrategy & value)720     virtual void OnForegroundColorStrategyUpdate(const ForegroundColorStrategy& value) {}
OnForegroundEffectUpdate(float radius)721     virtual void OnForegroundEffectUpdate(float radius) {};
722 
OnBackgroundPixelMapUpdate(const RefPtr<PixelMap> & value)723     virtual void OnBackgroundPixelMapUpdate(const RefPtr<PixelMap>& value) {}
OnBackgroundAlignUpdate(const Alignment & align)724     virtual void OnBackgroundAlignUpdate(const Alignment& align) {}
725 
OnBorderImageUpdate(const RefPtr<BorderImage> & borderImage)726     virtual void OnBorderImageUpdate(const RefPtr<BorderImage>& borderImage) {}
OnBorderImageSourceUpdate(const ImageSourceInfo & borderImageSourceInfo)727     virtual void OnBorderImageSourceUpdate(const ImageSourceInfo& borderImageSourceInfo) {}
OnHasBorderImageSliceUpdate(bool tag)728     virtual void OnHasBorderImageSliceUpdate(bool tag) {}
OnHasBorderImageWidthUpdate(bool tag)729     virtual void OnHasBorderImageWidthUpdate(bool tag) {}
OnHasBorderImageOutsetUpdate(bool tag)730     virtual void OnHasBorderImageOutsetUpdate(bool tag) {}
OnHasBorderImageRepeatUpdate(bool tag)731     virtual void OnHasBorderImageRepeatUpdate(bool tag) {}
OnBorderImageGradientUpdate(const Gradient & gradient)732     virtual void OnBorderImageGradientUpdate(const Gradient& gradient) {}
OnBorderSourceFromImageUpdate(bool sourceFromImage)733     virtual void OnBorderSourceFromImageUpdate(bool sourceFromImage) {}
734 
OnBorderWidthUpdate(const BorderWidthProperty & value)735     virtual void OnBorderWidthUpdate(const BorderWidthProperty& value) {}
OnBorderRadiusUpdate(const BorderRadiusProperty & value)736     virtual void OnBorderRadiusUpdate(const BorderRadiusProperty& value) {}
OnBorderColorUpdate(const BorderColorProperty & value)737     virtual void OnBorderColorUpdate(const BorderColorProperty& value) {}
OnBorderStyleUpdate(const BorderStyleProperty & value)738     virtual void OnBorderStyleUpdate(const BorderStyleProperty& value) {}
OnDashGapUpdate(const BorderWidthProperty & value)739     virtual void OnDashGapUpdate(const BorderWidthProperty& value) {}
OnDashWidthUpdate(const BorderWidthProperty & value)740     virtual void OnDashWidthUpdate(const BorderWidthProperty& value) {}
741 
OnOuterBorderWidthUpdate(const BorderWidthProperty & value)742     virtual void OnOuterBorderWidthUpdate(const BorderWidthProperty& value) {}
OnOuterBorderRadiusUpdate(const BorderRadiusProperty & value)743     virtual void OnOuterBorderRadiusUpdate(const BorderRadiusProperty& value) {}
OnOuterBorderColorUpdate(const BorderColorProperty & value)744     virtual void OnOuterBorderColorUpdate(const BorderColorProperty& value) {}
OnOuterBorderStyleUpdate(const BorderStyleProperty & value)745     virtual void OnOuterBorderStyleUpdate(const BorderStyleProperty& value) {}
746 
OnLightPositionUpdate(const TranslateOptions & value)747     virtual void OnLightPositionUpdate(const TranslateOptions& value) {}
OnLightIntensityUpdate(const float value)748     virtual void OnLightIntensityUpdate(const float value) {}
OnLightColorUpdate(const Color & value)749     virtual void OnLightColorUpdate(const Color& value) {}
OnLightIlluminatedUpdate(const uint32_t value)750     virtual void OnLightIlluminatedUpdate(const uint32_t value) {}
OnIlluminatedBorderWidthUpdate(const Dimension & value)751     virtual void OnIlluminatedBorderWidthUpdate(const Dimension& value) {}
OnBloomUpdate(const float value)752     virtual void OnBloomUpdate(const float value) {}
753 
OnTransformRotateUpdate(const Vector5F & value)754     virtual void OnTransformRotateUpdate(const Vector5F& value) {}
OnTransformMatrixUpdate(const Matrix4 & matrix)755     virtual void OnTransformMatrixUpdate(const Matrix4& matrix) {}
756 
OnAnchorUpdate(const OffsetT<Dimension> & value)757     virtual void OnAnchorUpdate(const OffsetT<Dimension>& value) {}
758 
OnClipShapeUpdate(const RefPtr<BasicShape> & basicShape)759     virtual void OnClipShapeUpdate(const RefPtr<BasicShape>& basicShape) {}
OnClipEdgeUpdate(bool isClip)760     virtual void OnClipEdgeUpdate(bool isClip) {}
OnClipMaskUpdate(const RefPtr<BasicShape> & basicShape)761     virtual void OnClipMaskUpdate(const RefPtr<BasicShape>& basicShape) {}
762 
OnProgressMaskUpdate(const RefPtr<ProgressMaskProperty> & progress)763     virtual void OnProgressMaskUpdate(const RefPtr<ProgressMaskProperty>& progress) {}
764 
OnLinearGradientUpdate(const NG::Gradient & value)765     virtual void OnLinearGradientUpdate(const NG::Gradient& value) {}
OnSweepGradientUpdate(const NG::Gradient & value)766     virtual void OnSweepGradientUpdate(const NG::Gradient& value) {}
OnRadialGradientUpdate(const NG::Gradient & value)767     virtual void OnRadialGradientUpdate(const NG::Gradient& value) {}
OnLastGradientTypeUpdate(const NG::GradientType & value)768     virtual void OnLastGradientTypeUpdate(const NG::GradientType& value) {}
769 
OnFrontBrightnessUpdate(const Dimension & value)770     virtual void OnFrontBrightnessUpdate(const Dimension& value) {}
OnFrontGrayScaleUpdate(const Dimension & value)771     virtual void OnFrontGrayScaleUpdate(const Dimension& value) {}
OnFrontContrastUpdate(const Dimension & value)772     virtual void OnFrontContrastUpdate(const Dimension& value) {}
OnFrontSaturateUpdate(const Dimension & value)773     virtual void OnFrontSaturateUpdate(const Dimension& value) {}
OnFrontSepiaUpdate(const Dimension & value)774     virtual void OnFrontSepiaUpdate(const Dimension& value) {}
OnFrontInvertUpdate(const InvertVariant & value)775     virtual void OnFrontInvertUpdate(const InvertVariant& value) {}
OnSystemBarEffectUpdate(bool systemBarEffect)776     virtual void OnSystemBarEffectUpdate(bool systemBarEffect) {}
OnFrontHueRotateUpdate(float value)777     virtual void OnFrontHueRotateUpdate(float value) {}
OnFrontColorBlendUpdate(const Color & value)778     virtual void OnFrontColorBlendUpdate(const Color& value) {}
OnLinearGradientBlurUpdate(const NG::LinearGradientBlurPara & blurPara)779     virtual void OnLinearGradientBlurUpdate(const NG::LinearGradientBlurPara& blurPara) {}
OnMagnifierUpdate(const MagnifierParams & magnifierParams)780     virtual void OnMagnifierUpdate(const MagnifierParams& magnifierParams) {}
OnDynamicLightUpRateUpdate(const float rate)781     virtual void OnDynamicLightUpRateUpdate(const float rate) {}
OnDynamicLightUpDegreeUpdate(const float degree)782     virtual void OnDynamicLightUpDegreeUpdate(const float degree) {}
OnBgDynamicBrightnessOptionUpdate(const std::optional<BrightnessOption> & brightnessOption)783     virtual void OnBgDynamicBrightnessOptionUpdate(const std::optional<BrightnessOption>& brightnessOption) {}
OnFgDynamicBrightnessOptionUpdate(const std::optional<BrightnessOption> & brightnessOption)784     virtual void OnFgDynamicBrightnessOptionUpdate(const std::optional<BrightnessOption>& brightnessOption) {}
OnBackShadowUpdate(const Shadow & shadow)785     virtual void OnBackShadowUpdate(const Shadow& shadow) {}
OnBackBlendModeUpdate(BlendMode blendMode)786     virtual void OnBackBlendModeUpdate(BlendMode blendMode) {}
OnBackBlendApplyTypeUpdate(BlendApplyType blendApplyType)787     virtual void OnBackBlendApplyTypeUpdate(BlendApplyType blendApplyType) {}
788 
OnOverlayTextUpdate(const OverlayOptions & overlay)789     virtual void OnOverlayTextUpdate(const OverlayOptions& overlay) {}
OnMotionPathUpdate(const MotionPathOption & motionPath)790     virtual void OnMotionPathUpdate(const MotionPathOption& motionPath) {}
OnUseEffectUpdate(bool useEffect)791     virtual void OnUseEffectUpdate(bool useEffect) {}
OnUseShadowBatchingUpdate(bool useShadowBatching)792     virtual void OnUseShadowBatchingUpdate(bool useShadowBatching) {}
OnFreezeUpdate(bool isFreezed)793     virtual void OnFreezeUpdate(bool isFreezed) {}
OnObscuredUpdate(const std::vector<ObscuredReasons> & reasons)794     virtual void OnObscuredUpdate(const std::vector<ObscuredReasons>& reasons) {}
795 
796 private:
797     friend class ViewAbstract;
798     std::function<void()> requestFrame_;
799     WeakPtr<FrameNode> host_;
800     RefPtr<OneCenterTransitionOptionType> oneCenterTransition_;
801     ACE_DISALLOW_COPY_AND_MOVE(RenderContext);
802 };
803 } // namespace OHOS::Ace::NG
804 
805 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PAINTS_RENDER_CONTEXT_H
806