Searched defs:PipelineOutput (Results 1 – 2 of 2) sorted by relevance
100 struct PipelineOutput struct102 Move<VkPipeline> pipeline;103 de::MovePtr<BufferWithMemory> raygenShaderBindingTable;104 de::MovePtr<BufferWithMemory> missShaderBindingTable;105 de::MovePtr<BufferWithMemory> hitShaderBindingTable;106 Move<VkDescriptorSet> descriptorSet;107 de::MovePtr<BufferWithMemory> uniformBuffer;109 VkStridedDeviceAddressRegionKHR raygenShaderBindingTableRegion;110 VkStridedDeviceAddressRegionKHR missShaderBindingTableRegion;111 VkStridedDeviceAddressRegionKHR hitShaderBindingTableRegion;[all …]