Home
last modified time | relevance | path

Searched defs:RenderCommand (Results 1 – 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
Drender_backend_vk.cpp1165 void RenderBackendVk::RenderCommand(const RenderCommandBindPipeline& renderCmd, const LowLevelComma… in RenderCommand() function in RenderBackendVk
1221 void RenderBackendVk::RenderCommand(const RenderCommandDraw& renderCmd, const LowLevelCommandBuffer… in RenderCommand() function in RenderBackendVk
1253 void RenderBackendVk::RenderCommand(const RenderCommandDrawIndirect& renderCmd, const LowLevelComma… in RenderCommand() function in RenderBackendVk
1281 void RenderBackendVk::RenderCommand(const RenderCommandDispatch& renderCmd, const LowLevelCommandBu… in RenderCommand() function in RenderBackendVk
1295 void RenderBackendVk::RenderCommand(const RenderCommandDispatchIndirect& renderCmd, in RenderCommand() function in RenderBackendVk
1314 void RenderBackendVk::RenderCommand(const RenderCommandBeginRenderPass& renderCmd, in RenderCommand() function in RenderBackendVk
1420 void RenderBackendVk::RenderCommand(const RenderCommandNextSubpass& renderCmd, const LowLevelComman… in RenderCommand() function in RenderBackendVk
1430 void RenderBackendVk::RenderCommand(const RenderCommandEndRenderPass& renderCmd, const LowLevelComm… in RenderCommand() function in RenderBackendVk
1448 void RenderBackendVk::RenderCommand(const RenderCommandBindVertexBuffers& renderCmd, in RenderCommand() function in RenderBackendVk
1484 void RenderBackendVk::RenderCommand(const RenderCommandBindIndexBuffer& renderCmd, in RenderCommand() function in RenderBackendVk
[all …]
/foundation/graphic/graphic_3d/lume/LumeRender/src/
Drender_graph.cpp824 void RenderGraph::RenderCommand(const uint32_t renderNodeIndex, const uint32_t commandListCommandIn… in RenderCommand() function in RenderGraph
1010 void RenderGraph::RenderCommand(const uint32_t renderNodeIndex, const uint32_t commandListCommandIn… in RenderCommand() function in RenderGraph
1032 void RenderGraph::RenderCommand(const uint32_t renderNodeIndex, const uint32_t commandListCommandIn… in RenderCommand() function in RenderGraph