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1 /*
2  * Copyright (c) 2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "screen_off_pre_controller.h"
17 
18 #include <datetime_ex.h>
19 
20 #include "power_log.h"
21 #include "power_mgr_service.h"
22 #include "setting_helper.h"
23 #include "sp_singleton.h"
24 
25 namespace OHOS {
26 namespace PowerMgr {
27 namespace {
28     const uint32_t SCREEN_OFF_PRE_STATE = 1;
29 }
30 
ScreenOffPreController(std::shared_ptr<PowerStateMachine> & stateMachine)31 ScreenOffPreController::ScreenOffPreController(std::shared_ptr<PowerStateMachine>& stateMachine)
32 {
33     callbackMgr_ = new (std::nothrow) CallbackMgr();
34     queue_ = std::make_shared<FFRTQueue>("screen_off_pre_controller");
35     powerStateMachine_ = stateMachine;
36 }
37 
Init()38 void ScreenOffPreController::Init()
39 {
40     POWER_HILOGI(FEATURE_SCREEN_OFF_PRE, "Init start");
41 }
42 
IsRegistered()43 bool ScreenOffPreController::IsRegistered()
44 {
45     return isRegistered_;
46 }
47 
AddScreenStateCallback(int32_t remainTime,const sptr<IScreenOffPreCallback> & callback)48 void ScreenOffPreController::AddScreenStateCallback(int32_t remainTime, const sptr<IScreenOffPreCallback>& callback)
49 {
50     POWER_HILOGD(FEATURE_SCREEN_OFF_PRE, "remainTime=%{public}d", remainTime);
51     remainTime_ = remainTime;
52     if (callbackMgr_ != nullptr) {
53         callbackMgr_->AddCallback(callback);
54         isRegistered_ = true;
55         if (powerStateMachine_ != nullptr) {
56             int64_t systemTime = powerStateMachine_->GetDisplayOffTime();
57             auto settingTime = SettingHelper::GetSettingDisplayOffTime(systemTime);
58             int64_t dimTime = powerStateMachine_->GetDimTime(systemTime);
59             POWER_HILOGD(FEATURE_SCREEN_OFF_PRE,
60                 "systemTime=%{public}lld,settingTime=%{public}lld,dimTime=%{public}lld",
61                 static_cast<long long>(systemTime), static_cast<long long>(settingTime),
62                 static_cast<long long>(dimTime));
63             SchedulEyeDetectTimeout(powerStateMachine_->GetLastOnTime() + settingTime - dimTime, GetTickCount());
64         }
65     }
66 }
67 
DelScreenStateCallback(const sptr<IScreenOffPreCallback> & callback)68 void ScreenOffPreController::DelScreenStateCallback(const sptr<IScreenOffPreCallback>& callback)
69 {
70     POWER_HILOGD(FEATURE_SCREEN_OFF_PRE, "DelScreenStateCallback enter");
71     if (callbackMgr_ != nullptr) {
72         callbackMgr_->RemoveCallback(callback);
73         isRegistered_ = false;
74     }
75 }
76 
Reset()77 void ScreenOffPreController::Reset()
78 {
79     if (queue_) {
80         queue_.reset();
81     }
82 }
83 
AddCallback(const sptr<IScreenOffPreCallback> & callback)84 void ScreenOffPreController::CallbackMgr::AddCallback(const sptr<IScreenOffPreCallback>& callback)
85 {
86     std::unique_lock lock(mutex_);
87     RETURN_IF((callback == nullptr) || (callback->AsObject() == nullptr));
88     auto object = callback->AsObject();
89     auto retIt = callbackSet_.insert(object);
90     if (retIt.second) {
91         object->AddDeathRecipient(this);
92     }
93 }
94 
RemoveCallback(const sptr<IScreenOffPreCallback> & callback)95 void ScreenOffPreController::CallbackMgr::RemoveCallback(const sptr<IScreenOffPreCallback>& callback)
96 {
97     std::unique_lock lock(mutex_);
98     RETURN_IF((callback == nullptr) || (callback->AsObject() == nullptr));
99     auto object = callback->AsObject();
100     auto it = find(callbackSet_.begin(), callbackSet_.end(), object);
101     if (it != callbackSet_.end()) {
102         callbackSet_.erase(it);
103         object->RemoveDeathRecipient(this);
104     }
105 }
106 
OnRemoteDied(const wptr<IRemoteObject> & remote)107 void ScreenOffPreController::CallbackMgr::OnRemoteDied(const wptr<IRemoteObject>& remote)
108 {
109     POWER_HILOGW(FEATURE_SCREEN_OFF_PRE, "OnRemoteDied");
110     RETURN_IF(remote.promote() == nullptr);
111     RemoveCallback(iface_cast<IScreenOffPreCallback>(remote.promote()));
112 }
113 
Notify()114 void ScreenOffPreController::CallbackMgr::Notify()
115 {
116     std::unique_lock lock(mutex_);
117     for (auto& obj : callbackSet_) {
118         sptr<IScreenOffPreCallback> callback = iface_cast<IScreenOffPreCallback>(obj);
119         if (callback != nullptr) {
120             callback->OnScreenStateChanged(SCREEN_OFF_PRE_STATE);
121         }
122     }
123 }
124 
TriggerCallback()125 void ScreenOffPreController::TriggerCallback()
126 {
127     POWER_HILOGD(FEATURE_SCREEN_OFF_PRE, "TriggerCallback");
128     if (callbackMgr_) {
129         callbackMgr_->Notify();
130     }
131 }
132 
SchedulEyeDetectTimeout(int64_t nextTimeOut,int64_t now)133 void ScreenOffPreController::SchedulEyeDetectTimeout(int64_t nextTimeOut, int64_t now)
134 {
135     if (remainTime_ <= 0) {
136         POWER_HILOGE(FEATURE_SCREEN_OFF_PRE, "remainTime_ is invalid:%{public}d", remainTime_);
137         return;
138     }
139     int64_t nextEyeDetectTime = nextTimeOut - remainTime_ - now;
140     if (NeedEyeDetectLocked(nextEyeDetectTime)) {
141         CancelEyeDetectTimeout();
142         HandleEyeDetectTimeout(nextEyeDetectTime);
143     }
144 }
145 
NeedEyeDetectLocked(int64_t nextEyeDetectTime)146 bool ScreenOffPreController::NeedEyeDetectLocked(int64_t nextEyeDetectTime)
147 {
148     if (nextEyeDetectTime < 0) {
149         POWER_HILOGD(FEATURE_SCREEN_OFF_PRE, "nextEyeDetectTime<0");
150         return false;
151     }
152     return true;
153 }
154 
HandleEyeDetectTimeout(int64_t delayTime)155 void ScreenOffPreController::HandleEyeDetectTimeout(int64_t delayTime)
156 {
157     POWER_HILOGD(FEATURE_SCREEN_OFF_PRE,
158         "HandleEyeDetectTimeout delayTime=%{public}lld", static_cast<long long>(delayTime));
159     std::lock_guard lock(ffrtMutex_);
160     FFRTTask handletask = [this] { this->TriggerCallback(); };
161     if (!queue_) {
162         POWER_HILOGE(FEATURE_SCREEN_OFF_PRE, "queue_ is nullptr");
163         return;
164     }
165     eyeDetectTimeOutHandle_ = FFRTUtils::SubmitDelayTask(handletask, delayTime, queue_);
166 }
167 
CancelEyeDetectTimeout()168 void ScreenOffPreController::CancelEyeDetectTimeout()
169 {
170     std::lock_guard lock(ffrtMutex_);
171     if (!queue_) {
172         POWER_HILOGE(FEATURE_SCREEN_OFF_PRE, "queue_ is nullptr");
173         return;
174     }
175     FFRTUtils::CancelTask(eyeDetectTimeOutHandle_, queue_);
176 }
177 
178 } // namespace PowerMgr
179 } // namespace OHOS
180