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Searched defs:arrayIndex (Results 1 – 14 of 14) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
Dnode_context_descriptor_set_manager_gles.cpp91 const uint32_t arrayIndex = (uint32_t)cpuDescriptorSets.size(); in CreateDescriptorSet() local
141 const uint32_t arrayIndex = static_cast<uint32_t>(cpuDescriptorSets.size()); in CreateOneFrameDescriptorSet() local
157 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in UpdateDescriptorSetGpuHandle() local
Dnode_context_pool_manager_gles.cpp777 uint32_t arrayIndex = 0; in GetFramebufferHandle() local
/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
Dnode_context_descriptor_set_manager.cpp308 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetCpuDescriptorSetData() local
318 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetDynamicOffsetDescriptors() local
328 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in HasDynamicBarrierResources() local
338 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetDynamicOffsetDescriptorCount() local
348 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in HasPlatformBufferBindings() local
359 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in UpdateCpuDescriptorSet() local
Drender_node_graph_manager.cpp87 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in Get() local
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
Dnode_context_descriptor_set_manager_vk.cpp415 const uint32_t arrayIndex = (uint32_t)cpuDescriptorSets.size(); in CreateDescriptorSet() local
459 const uint32_t arrayIndex = static_cast<uint32_t>(cpuDescriptorSets.size()); in CreateOneFrameDescriptorSet() local
487 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(clientHandle); in CreateGpuDescriptorSet() local
618 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetLowLevelDescriptorCounts() local
633 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetDescriptorSet() local
694 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in UpdateDescriptorSetGpuHandle() local
Ddevice_vk.cpp936 uint32_t arrayIndex = 0; in GetAccelerationStructureBuildSizes() local
Drender_backend_vk.cpp2267 size_t arrayIndex = 0; in RenderCommand() local
/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
Dshader_manager.cpp329 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in Get() local
456 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(clientHandle); in CreateClientData() local
464 const uint32_t arrayIndex = (type == RenderHandleType::COMPUTE_SHADER_STATE_OBJECT) in CreateClientData() local
719 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handleRef); in HandlePendingAllocations() local
758 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(ref.handle); in HandlePendingShaders() local
779 uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(ref.handle); in HandlePendingShaders() local
895 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(iter->second); in GetShaderHandle() local
939 uint32_t arrayIndex = INVALID_SM_INDEX; in CreateGraphicsState() local
1020 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetGraphicsStateHandle() local
1061 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetGraphicsStateHandleByShaderHandle() local
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Dgpu_resource_manager.cpp65 const EngineResourceHandle& handle, const RenderHandleType type, const uint32_t arrayIndex) in UnpackNewHandle()
420 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in Get() local
463 uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetPendingOptionalResourceIndex() local
542 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(sad.handle.GetHandle()); in CreateBuffer() local
1211 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in Destroy() local
1265 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in DestroyImmediate() local
1362 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetBufferDescriptor() local
1391 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetImageDescriptor() local
1420 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetSamplerDescriptor() local
1449 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetAccelerationStructureDescriptor() local
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/foundation/graphic/graphic_3d/lume/LumeRender/src/
Drender_graph.cpp593 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in ProcessRenderNodeGraph() local
1479 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(res.handle); in UpdateStateAndCreateBarriersGpuImage() local
1528 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(res.handle); in UpdateStateAndCreateBarriersGpuBuffer() local
1622 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetBufferResourceStateRef() local
1650 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetImageResourceStateRef() local
/foundation/graphic/graphic_3d/lume/LumeEngine/src/perf/
Dperformance_data_manager.cpp60 const int64_t arrayIndex = ref.counter % IPerformanceDataManager::TIMING_DATA_POOL_SIZE; in UpdateTimingData() local
/foundation/multimedia/image_framework/plugins/common/libs/image/libextplugin/src/heif_impl/heif_parser/box/
Ditem_property_hvcc_box.cpp93 for (int arrayIndex = 0; arrayIndex < nalArrayNum && !reader.HasError(); ++arrayIndex) { in ParseContent() local
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
Dmaterial_impl.cpp229 void ApplyTextureInfoImage(size_t arrayIndex, SCENE_NS::ITextureInfo& info) in ApplyTextureInfoImage()
268 void SubscribeToTextureInfo(size_t arrayIndex, SCENE_NS::ITextureInfo::Ptr info) in SubscribeToTextureInfo()
Decs_serializer.cpp67 string arrayPath, arrayIndex; in EnsureDynamicArraySize() local