| /foundation/graphic/graphic_3d/lume/LumeRender/src/gles/ |
| D | node_context_descriptor_set_manager_gles.cpp | 91 const uint32_t arrayIndex = (uint32_t)cpuDescriptorSets.size(); in CreateDescriptorSet() local 141 const uint32_t arrayIndex = static_cast<uint32_t>(cpuDescriptorSets.size()); in CreateOneFrameDescriptorSet() local 157 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in UpdateDescriptorSetGpuHandle() local
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| D | node_context_pool_manager_gles.cpp | 777 uint32_t arrayIndex = 0; in GetFramebufferHandle() local
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| /foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/ |
| D | node_context_descriptor_set_manager.cpp | 308 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetCpuDescriptorSetData() local 318 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetDynamicOffsetDescriptors() local 328 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in HasDynamicBarrierResources() local 338 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetDynamicOffsetDescriptorCount() local 348 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in HasPlatformBufferBindings() local 359 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in UpdateCpuDescriptorSet() local
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| D | render_node_graph_manager.cpp | 87 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in Get() local
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| /foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/ |
| D | node_context_descriptor_set_manager_vk.cpp | 415 const uint32_t arrayIndex = (uint32_t)cpuDescriptorSets.size(); in CreateDescriptorSet() local 459 const uint32_t arrayIndex = static_cast<uint32_t>(cpuDescriptorSets.size()); in CreateOneFrameDescriptorSet() local 487 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(clientHandle); in CreateGpuDescriptorSet() local 618 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetLowLevelDescriptorCounts() local 633 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetDescriptorSet() local 694 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in UpdateDescriptorSetGpuHandle() local
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| D | device_vk.cpp | 936 uint32_t arrayIndex = 0; in GetAccelerationStructureBuildSizes() local
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| D | render_backend_vk.cpp | 2267 size_t arrayIndex = 0; in RenderCommand() local
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| /foundation/graphic/graphic_3d/lume/LumeRender/src/device/ |
| D | shader_manager.cpp | 329 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in Get() local 456 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(clientHandle); in CreateClientData() local 464 const uint32_t arrayIndex = (type == RenderHandleType::COMPUTE_SHADER_STATE_OBJECT) in CreateClientData() local 719 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handleRef); in HandlePendingAllocations() local 758 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(ref.handle); in HandlePendingShaders() local 779 uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(ref.handle); in HandlePendingShaders() local 895 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(iter->second); in GetShaderHandle() local 939 uint32_t arrayIndex = INVALID_SM_INDEX; in CreateGraphicsState() local 1020 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetGraphicsStateHandle() local 1061 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetGraphicsStateHandleByShaderHandle() local [all …]
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| D | gpu_resource_manager.cpp | 65 const EngineResourceHandle& handle, const RenderHandleType type, const uint32_t arrayIndex) in UnpackNewHandle() 420 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in Get() local 463 uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetPendingOptionalResourceIndex() local 542 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(sad.handle.GetHandle()); in CreateBuffer() local 1211 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in Destroy() local 1265 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in DestroyImmediate() local 1362 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetBufferDescriptor() local 1391 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetImageDescriptor() local 1420 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetSamplerDescriptor() local 1449 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetAccelerationStructureDescriptor() local [all …]
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| /foundation/graphic/graphic_3d/lume/LumeRender/src/ |
| D | render_graph.cpp | 593 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in ProcessRenderNodeGraph() local 1479 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(res.handle); in UpdateStateAndCreateBarriersGpuImage() local 1528 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(res.handle); in UpdateStateAndCreateBarriersGpuBuffer() local 1622 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetBufferResourceStateRef() local 1650 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetImageResourceStateRef() local
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| /foundation/graphic/graphic_3d/lume/LumeEngine/src/perf/ |
| D | performance_data_manager.cpp | 60 const int64_t arrayIndex = ref.counter % IPerformanceDataManager::TIMING_DATA_POOL_SIZE; in UpdateTimingData() local
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| /foundation/multimedia/image_framework/plugins/common/libs/image/libextplugin/src/heif_impl/heif_parser/box/ |
| D | item_property_hvcc_box.cpp | 93 for (int arrayIndex = 0; arrayIndex < nalArrayNum && !reader.HasError(); ++arrayIndex) { in ParseContent() local
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| /foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/ |
| D | material_impl.cpp | 229 void ApplyTextureInfoImage(size_t arrayIndex, SCENE_NS::ITextureInfo& info) in ApplyTextureInfoImage() 268 void SubscribeToTextureInfo(size_t arrayIndex, SCENE_NS::ITextureInfo::Ptr info) in SubscribeToTextureInfo()
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| D | ecs_serializer.cpp | 67 string arrayPath, arrayIndex; in EnsureDynamicArraySize() local
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