Searched defs:attachNode (Results 1 – 7 of 7) sorted by relevance
375 void* attachNode = impl->getExtendedAPI()->getAttachNodePtr(value); in GetChildAt() local389 void* attachNode = impl->getExtendedAPI()->getAttachNodePtr(value); in GetFirstChild() local403 void* attachNode = impl->getExtendedAPI()->getAttachNodePtr(value); in GetLastChild() local417 void* attachNode = impl->getExtendedAPI()->getAttachNodePtr(value); in GetPreviousSibling() local431 void* attachNode = impl->getExtendedAPI()->getAttachNodePtr(value); in GetNextSibling() local445 void* attachNode = impl->getExtendedAPI()->getAttachNodePtr(value); in GetParent() local
37 void* attachNode = nullptr; member53 void* attachNode; member
4797 void* attachNode = fullImpl->getExtendedAPI()->getAttachNodePtr(value); in GetInputCustomKeyboard() local
210 auto attachNode = recognizer->GetAttachedNode().Upgrade(); in GetEventTargetInfo() local
707 auto attachNode = gestureRecognizer->GetAttachedNode().Upgrade(); in getGestureBindNodeId() local824 auto attachNode = recognizer->GetAttachedNode().Upgrade(); in CreateGestureRecognizer() local
795 void SetAttachNodePtr(ArkUINodeHandle nodePtr, void* attachNode) in SetAttachNodePtr()
2795 void* attachNode = nullptr; member2803 void* attachNode; member