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Searched defs:bindingIndex (Results 1 – 25 of 42) sorted by relevance

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/third_party/skia/third_party/externals/dawn/src/dawn_native/
DBindGroup.cpp290 BindingIndex bindingIndex = it->second; in ValidateBindGroupDescriptor() local
350 BindingIndex bindingIndex = in BindGroupBase() local
390 for (BindingIndex bindingIndex{0}; bindingIndex < descriptor->layout->GetBufferCount(); in BindGroupBase() local
453 BufferBinding BindGroupBase::GetBindingAsBufferBinding(BindingIndex bindingIndex) { in GetBindingAsBufferBinding()
469 TextureViewBase* BindGroupBase::GetBindingAsTextureView(BindingIndex bindingIndex) { in GetBindingAsTextureView()
478 ExternalTextureBase* BindGroupBase::GetBindingAsExternalTexture(BindingIndex bindingIndex) { in GetBindingAsExternalTexture()
DBindGroupLayout.h61 const BindingInfo& GetBindingInfo(BindingIndex bindingIndex) const { in GetBindingInfo()
DPassResourceUsageTracker.cpp83 for (BindingIndex bindingIndex{0}; bindingIndex < group->GetLayout()->GetBindingCount(); in AddBindGroup() local
DShaderModule.cpp450 for (BindingIndex bindingIndex{0}; bindingIndex < layout->GetBufferCount(); in GetBindGroupMinBufferSizes() local
486 BindingIndex bindingIndex(bindingIt->second); in ValidateCompatibilityOfSingleBindingWithLayout() local
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DVertexArray.cpp129 for (uint32_t bindingIndex = 0; bindingIndex < gl::MAX_VERTEX_ATTRIB_BINDINGS; ++bindingIndex) in onDestroy() local
180 for (uint32_t bindingIndex = 0; bindingIndex < gl::MAX_VERTEX_ATTRIB_BINDINGS; ++bindingIndex) in detachBuffer() local
253 ANGLE_INLINE void VertexArray::setDirtyBindingBit(size_t bindingIndex, in setDirtyBindingBit()
310 ANGLE_INLINE void VertexArray::updateCachedTransformFeedbackBindingValidation(size_t bindingIndex, in updateCachedTransformFeedbackBindingValidation()
318 size_t bindingIndex, in bindVertexBufferImpl()
389 size_t bindingIndex, in bindVertexBuffer()
402 GLuint bindingIndex) in setVertexAttribBinding()
424 size_t bindingIndex, in setVertexBindingDivisor()
DVertexAttribute.cpp49 VertexAttribute::VertexAttribute(GLuint bindingIndex) in VertexAttribute()
DVertexAttribute.h91 GLuint bindingIndex; member
DVertexArray.h55 const VertexBinding &getVertexBinding(size_t bindingIndex) const in getVertexBinding()
/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/
DBindGroupLayoutVk.cpp99 BindingIndex bindingIndex = it.second; in Initialize() local
129 for (BindingIndex bindingIndex{0}; bindingIndex < GetBindingCount(); ++bindingIndex) { in Initialize() local
DBindGroupVk.cpp54 BindingIndex bindingIndex = it.second; in BindGroup() local
DShaderModuleVk.cpp140 BindingIndex bindingIndex = bgl->GetBindingIndex(binding); in GetTransformedModuleHandle() local
/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DBindGroupD3D12.cpp51 for (BindingIndex bindingIndex = bgl->GetDynamicBufferCount(); in BindGroup() local
213 for (BindingIndex bindingIndex(0); bindingIndex < bgl->GetDynamicBufferCount(); in BindGroup() local
DBindGroupLayoutD3D12.cpp76 for (BindingIndex bindingIndex{0}; bindingIndex < GetBindingCount(); ++bindingIndex) { in BindGroupLayout() local
DSamplerHeapCacheD3D12.cpp103 for (BindingIndex bindingIndex = bgl->GetDynamicBufferCount(); in GetOrCreate() local
DPipelineLayoutD3D12.cpp212 for (BindingIndex bindingIndex(0); bindingIndex < bgl->GetDynamicBufferCount(); in Initialize() local
/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/
DPipelineGL.cpp158 BindingIndex bindingIndex = bgl->GetBindingIndex(combined.textureLocation.binding); in InitializeBase() local
172 BindingIndex bindingIndex = in InitializeBase() local
DPipelineLayoutGL.cpp35 for (BindingIndex bindingIndex{0}; bindingIndex < bgl->GetBindingCount(); in PipelineLayout() local
DBindGroupGL.cpp29 BindingIndex bindingIndex = it->second; in ValidateGLBindGroupDescriptor() local
DShaderModuleGL.cpp380 BindingIndex bindingIndex = bgl->GetBindingIndex(bindingNumber); in TranslateToGLSL() local
/third_party/mesa3d/src/mesa/main/
Dvarray.c165 GLuint bindingIndex) in _mesa_vertex_attrib_binding()
268 GLuint bindingIndex, in vertex_binding_divisor()
2946 GLuint bindingIndex, GLuint buffer, GLintptr offset, in vertex_array_vertex_buffer()
2994 GLuint bindingIndex, GLuint buffer, in vertex_array_vertex_buffer_err()
3044 _mesa_BindVertexBuffer_no_error(GLuint bindingIndex, GLuint buffer, in _mesa_BindVertexBuffer_no_error()
3055 _mesa_BindVertexBuffer(GLuint bindingIndex, GLuint buffer, GLintptr offset, in _mesa_BindVertexBuffer()
3079 _mesa_VertexArrayVertexBuffer_no_error(GLuint vaobj, GLuint bindingIndex, in _mesa_VertexArrayVertexBuffer_no_error()
3092 _mesa_VertexArrayVertexBuffer(GLuint vaobj, GLuint bindingIndex, GLuint buffer, in _mesa_VertexArrayVertexBuffer()
3114 _mesa_VertexArrayBindVertexBufferEXT(GLuint vaobj, GLuint bindingIndex, GLuint buffer, in _mesa_VertexArrayBindVertexBufferEXT()
3590 GLuint attribIndex, GLuint bindingIndex, in vertex_array_attrib_binding()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DVertexArrayGL.cpp786 GLuint bindingIndex = mState.getVertexAttribute(attribIndex).bindingIndex; in updateAttribBinding() local
801 angle::Result VertexArrayGL::updateBindingBuffer(const gl::Context *context, size_t bindingIndex) in updateBindingBuffer()
826 angle::Result VertexArrayGL::updateBindingDivisor(const gl::Context *context, size_t bindingIndex) in updateBindingDivisor()
904 size_t bindingIndex, in syncDirtyBinding()
/third_party/skia/third_party/externals/angle2/src/tests/perf_tests/
DBindingPerf.cpp193 size_t bindingIndex = it % bindingPointsSize; in drawBenchmark() local
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
Dglslang_wrapper_utils.h72 uint32_t bindingIndex = 0; member
/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/
DvkBuilderUtil.hpp104 deUint32 bindingIndex; member
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/binding_model/
DvktBindingDescriptorBufferTests.cpp3323 for (deUint32 bindingIndex = 0; bindingIndex < u32(dsl.bindings.size()); ++bindingIndex) in createGraphicsPipeline() local
4194 for (deUint32 bindingIndex = 0; bindingIndex < u32(dsl.bindings.size()); ++bindingIndex) in pushDescriptorSet() local
4307 for (deUint32 bindingIndex = 0; bindingIndex < u32(dsl.bindings.size()); ++bindingIndex) in pushDescriptorSet() local
4472 for (deUint32 bindingIndex = 0; bindingIndex < u32(dsl.bindings.size()); ++bindingIndex) in iterate() local
4572 for (deUint32 bindingIndex = 0; bindingIndex < u32(dsl.bindings.size()); ++bindingIndex) in iterate() local
4610 for (deUint32 bindingIndex = 0; bindingIndex < u32(dsl.bindings.size()); ++bindingIndex) in iterate() local
4732 for (deUint32 bindingIndex = 0; bindingIndex < u32(dsl.bindings.size()); ++bindingIndex) in iterate() local

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