Home
last modified time | relevance | path

Searched defs:blendFactor (Results 1 – 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/shaders/common/
D3d_dm_structures_common.h346 vec4 blendFactor; member
/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
Drender_system.cpp512 Math::Vec4 blendFactor = Math::Vec4(1.0f, 1.0f, 1.0f, 1.0f); in FillCameraRenderEnvironment() local