Searched defs:blurRadiusY (Results 1 – 11 of 11) sorted by relevance
45 float blurRadiusY = 1.0f; variable64 float blurRadiusY = 0.2f; variable80 float blurRadiusY = 1.0f; variable95 float blurRadiusY = 1.0f; variable110 float blurRadiusY = 1.0f; variable124 float blurRadiusY = 1.0f; variable138 float blurRadiusY = 1.0f; variable154 float blurRadiusY = 1.0f; variable177 float blurRadiusY = 1.0f; variable200 float blurRadiusY = 1.0f; variable[all …]
45 float blurRadiusY = 1.0f; variable
72 float blurRadiusY = GetData<float>(); in DoOtherFunc() local96 float blurRadiusY = GetData<float>(); in DoCompose() local114 float blurRadiusY = GetData<float>(); in DoAdd() local134 float blurRadiusY = GetData<float>(); in DoMultiply() local153 float blurRadiusY = GetData<float>(); in DoDrawImageRect() local183 float blurRadiusY = GetData<float>(); in DoSetGreyCoef() local201 float blurRadiusY = GetData<float>(); in DoIsNearEqual() local220 float blurRadiusY = GetData<float>(); in DoIsNearZero() local
75 float blurRadiusY = GetData<float>(); in DoSomethingInterestingWithMyAPI() local
41 std::shared_ptr<RSFilter> RSFilter::CreateBlurFilter(float blurRadiusX, float blurRadiusY) in CreateBlurFilter()
29 RSBlurFilter::RSBlurFilter(float blurRadiusX, float blurRadiusY) : RSDrawingFilterOriginal( in RSBlurFilter()
203 float blurRadiusY = GetData<float>(); in RSPropertiesFuzzTestInner03() local
1556 float blurRadiusY = blurFilter->GetBlurRadiusY(); in SetBackgroundFilter() local1587 float blurRadiusY = blurFilter->GetBlurRadiusY(); in SetFilter() local1993 void RSNode::SetBackgroundBlurRadiusY(float blurRadiusY) in SetBackgroundBlurRadiusY()2035 void RSNode::SetForegroundBlurRadiusY(float blurRadiusY) in SetForegroundBlurRadiusY()
6010 float blurRadiusY = 1.f; // for test variable6108 float blurRadiusY = 1.f; // for test variable
523 float blurRadiusY = 30.0f; variable5127 float blurRadiusY = 1.0f; variable
1347 float blurRadiusY; in Unmarshalling() local