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Searched defs:cameraCount (Results 1 – 4 of 4) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
Drender_node_default_camera_post_process_controller.cpp211 const uint32_t cameraCount = static_cast<uint32_t>(cameras.size()); in UpdateCurrentScene() local
Drender_node_default_cameras.cpp150 const uint32_t cameraCount = in ExecuteFrame() local
/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
Drender_system.cpp1390 const auto cameraCount = cameraMgr_->GetComponentCount(); in ProcessScene() local
1833 const auto cameraCount = cameraMgr_->GetComponentCount(); in ProcessCameras() local
2021 const size_t cameraCount = dsCamera_->GetCameraCount(); in ProcessReflections() local
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
Dscene_holder.cpp581 auto cameraCount = cameraComponentManager_->GetComponentCount(); in SetDefaultCamera() local