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Searched defs:clearColor (Results 1 – 25 of 305) sorted by relevance

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/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/
DvkCmdUtil.cpp122 const tcu::Vec4& clearColor, in beginRenderPass()
135 const tcu::Vec4& clearColor, in beginRenderPass()
149 const tcu::Vec4& clearColor, in beginRenderPass()
169 const tcu::UVec4& clearColor, in beginRenderPass()
203 const tcu::Vec4& clearColor, in beginRenderPass()
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
DFloatingPointSurfaceTest.cpp50 GLColor32F clearColor(0.0f, 1.0f, 2.0f, 3.0f); in TEST_P() local
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/draw/
DvktDrawBaseClass.cpp196 const vk::VkClearValue clearColor { { { 0.0f, 0.0f, 0.0f, 1.0f } } }; in preRenderBarriers() local
264 const vk::VkClearValue clearColor{ { { 0.0f, 0.0f, 0.0f, 1.0f } } }; in beginDynamicRender() local
DvktDrawShaderLayerTests.cpp354 const Vec4& clearColor, in generateReferenceImage()
617 const Vec4& clearColor, in Renderer()
884 const Vec4 clearColor (0.5f, 0.5f, 0.5f, 1.0f); in testVertexShader() local
944 const Vec4 clearColor (0.5f, 0.5f, 0.5f, 1.0f); in testTessellationShader() local
DvktDrawShaderViewportIndexTests.cpp428 const Vec4& clearColor, in generateReferenceImage()
665 const Vec4& clearColor, in Renderer()
946 const Vec4 clearColor (0.5f, 0.5f, 0.5f, 1.0f); in testVertexFragmentShader() local
1007 const Vec4 clearColor (0.5f, 0.5f, 0.5f, 1.0f); in testTessellationShader() local
/third_party/skia/third_party/externals/dawn/src/tests/end2end/
DD3D12ResourceWrappingTests.cpp323 const wgpu::Color& clearColor, in ClearImage()
343 const wgpu::Color& clearColor, in WrapAndClearD3D11Texture()
465 const wgpu::Color clearColor{1.0f, 1.0f, 0.0f, 1.0f}; in TEST_P() local
489 const wgpu::Color clearColor{1.0f, 1.0f, 0.0f, 1.0f}; in TEST_P() local
572 const wgpu::Color clearColor{1.0f, 0.0f, 0.0f, 1.0f}; in TEST_P() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/
DvktDrawBaseClass.cpp225 const vk::VkClearValue clearColor { { { 0.0f, 0.0f, 0.0f, 1.0f } } }; in preRenderBarriers() local
293 const vk::VkClearValue clearColor{ { { 0.0f, 0.0f, 0.0f, 1.0f } } }; in beginDynamicRender() local
DvktDrawShaderViewportIndexTests.cpp428 const Vec4& clearColor, in generateReferenceImage()
669 const Vec4& clearColor, in Renderer()
950 const Vec4 clearColor (0.5f, 0.5f, 0.5f, 1.0f); in testVertexFragmentShader() local
1011 const Vec4 clearColor (0.5f, 0.5f, 0.5f, 1.0f); in testTessellationShader() local
DvktDrawShaderLayerTests.cpp354 const Vec4& clearColor, in generateReferenceImage()
621 const Vec4& clearColor, in Renderer()
895 const Vec4 clearColor (0.5f, 0.5f, 0.5f, 1.0f); in testVertexShader() local
955 const Vec4 clearColor (0.5f, 0.5f, 0.5f, 1.0f); in testTessellationShader() local
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/fragment_ops/
DvktFragmentOperationsScissorMultiViewportTests.cpp200 const Vec4& clearColor, in generateReferenceImage()
307 const Vec4& clearColor, in ScissorRenderer()
406 const Vec4 clearColor (0.5f, 0.5f, 0.5f, 1.0f); in test() local
DvktFragmentOperationsEarlyFragmentTests.cpp485 const tcu::Vec4 clearColor(0.0f, 0.0f, 0.0f, 1.0f); in iterate() local
536 const tcu::Vec4 clearColor = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f); in iterate() local
568 const tcu::Vec4 clearColor = tcu::Vec4(1.0f, 1.0f, 0.0f, 1.0f); in iterate() local
655 const tcu::Vec4 clearColor = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f); in generateReferenceColorImage() local
790 const tcu::Vec4 clearColor(0.0f, 0.0f, 0.0f, 1.0f); in iterate() local
1107 const tcu::Vec4 clearColor = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f); in generateReferenceColorImage() local
1540 const tcu::Vec4 clearColor(0.0f, 0.0f, 0.0f, 1.0f); in iterate() local
2038 const tcu::Vec4 clearColor = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f); in generateReferenceColorImage() local
2201 const tcu::Vec4 clearColor (0.0f, 0.0f, 0.0f, 1.0f); in iterate() local
DvktFragmentOperationsScissorTests.cpp275 …yScissor (tcu::PixelBufferAccess imageAccess, const Vec4& floatScissorArea, const Vec4& clearColor) in applyScissor()
342 … IVec2& renderSize, const VkFormat colorFormat, const Vec4& primitiveColor, const Vec4& clearColor) in ScissorRenderer()
448 const Vec4 clearColor (0.5f, 0.5f, 1.0f, 1.0f); in test() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/fragment_ops/
DvktFragmentOperationsScissorMultiViewportTests.cpp200 const Vec4& clearColor, in generateReferenceImage()
307 const Vec4& clearColor, in ScissorRenderer()
406 const Vec4 clearColor (0.5f, 0.5f, 0.5f, 1.0f); in test() local
DvktFragmentOperationsEarlyFragmentTests.cpp485 const tcu::Vec4 clearColor(0.0f, 0.0f, 0.0f, 1.0f); in iterate() local
536 const tcu::Vec4 clearColor = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f); in iterate() local
568 const tcu::Vec4 clearColor = tcu::Vec4(1.0f, 1.0f, 0.0f, 1.0f); in iterate() local
655 const tcu::Vec4 clearColor = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f); in generateReferenceColorImage() local
790 const tcu::Vec4 clearColor(0.0f, 0.0f, 0.0f, 1.0f); in iterate() local
1107 const tcu::Vec4 clearColor = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f); in generateReferenceColorImage() local
1540 const tcu::Vec4 clearColor(0.0f, 0.0f, 0.0f, 1.0f); in iterate() local
2046 const tcu::Vec4 clearColor = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f); in generateReferenceColorImage() local
2209 const tcu::Vec4 clearColor (0.0f, 0.0f, 0.0f, 1.0f); in iterate() local
DvktFragmentOperationsScissorTests.cpp275 …yScissor (tcu::PixelBufferAccess imageAccess, const Vec4& floatScissorArea, const Vec4& clearColor) in applyScissor()
342 … IVec2& renderSize, const VkFormat colorFormat, const Vec4& primitiveColor, const Vec4& clearColor) in ScissorRenderer()
448 const Vec4 clearColor (0.5f, 0.5f, 1.0f, 1.0f); in test() local
/third_party/vk-gl-cts/modules/egl/
DteglPartialUpdateTests.cpp502 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate() local
643 void clearColorScreen (const glw::Functions& gl, const tcu::Vec4& clearColor) in clearColorScreen()
649 void clearColorReference (tcu::Surface* ref, const tcu::Vec4& clearColor) in clearColorReference()
694 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate() local
756 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate() local
DteglSwapBuffersWithDamageTests.cpp406 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate() local
486 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate() local
574 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate() local
749 void clearColorScreen (const glw::Functions& gl, const tcu::Vec4& clearColor) in clearColorScreen()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/geometry/
DvktGeometryInstancedRenderingTests.cpp145 const Vec4& clearColor, in draw()
245 void generateReferenceImage(tcu::PixelBufferAccess image, const Vec4& clearColor, const std::vector… in generateReferenceImage()
364 const Vec4 clearColor = Vec4(0.0f, 0.0f, 0.0f, 1.0f); in test() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/geometry/
DvktGeometryInstancedRenderingTests.cpp145 const Vec4& clearColor, in draw()
245 void generateReferenceImage(tcu::PixelBufferAccess image, const Vec4& clearColor, const std::vector… in generateReferenceImage()
364 const Vec4 clearColor = Vec4(0.0f, 0.0f, 0.0f, 1.0f); in test() local
/third_party/skia/experimental/graphite/src/
DDrawPass.h55 std::array<float, 4> clearColor() const { return fClearColor; } in clearColor() function
DDrawPass.cpp143 std::pair<LoadOp, StoreOp> ops, std::array<float, 4> clearColor, in DrawPass()
158 std::array<float, 4> clearColor, in Make()
/third_party/skia/src/gpu/d3d/
DGrD3DTextureRenderTarget.cpp136 SkColor4f clearColor = { 0, 0, 0, 0 }; in MakeNewTextureRenderTarget() local
180 SkColor4f clearColor = { 1, 1, 1, 1 }; in MakeWrappedTextureRenderTarget() local
DGrD3DTextureResource.cpp65 SkColor4f clearColor) { in CreateMSAA()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/dynamic_state/
DvktDynamicStateBaseClass.cpp276 const vk::VkClearColorValue clearColor = { { 0.0f, 0.0f, 0.0f, 1.0f } }; in beginRenderPass() local
280 void DynamicStateBaseClass::beginRenderPassWithClearColor(const vk::VkClearColorValue& clearColor, … in beginRenderPassWithClearColor()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/dynamic_state/
DvktDynamicStateBaseClass.cpp280 const vk::VkClearColorValue clearColor = { { 0.0f, 0.0f, 0.0f, 1.0f } }; in beginRenderPass() local
284 void DynamicStateBaseClass::beginRenderPassWithClearColor(const vk::VkClearColorValue& clearColor, … in beginRenderPassWithClearColor()

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