| /third_party/vk-gl-cts/external/vulkancts/framework/vulkan/ |
| D | vkCmdUtil.cpp | 122 const tcu::Vec4& clearColor, in beginRenderPass() 135 const tcu::Vec4& clearColor, in beginRenderPass() 149 const tcu::Vec4& clearColor, in beginRenderPass() 169 const tcu::UVec4& clearColor, in beginRenderPass() 203 const tcu::Vec4& clearColor, in beginRenderPass()
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| /third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
| D | FloatingPointSurfaceTest.cpp | 50 GLColor32F clearColor(0.0f, 1.0f, 2.0f, 3.0f); in TEST_P() local
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| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/draw/ |
| D | vktDrawBaseClass.cpp | 196 const vk::VkClearValue clearColor { { { 0.0f, 0.0f, 0.0f, 1.0f } } }; in preRenderBarriers() local 264 const vk::VkClearValue clearColor{ { { 0.0f, 0.0f, 0.0f, 1.0f } } }; in beginDynamicRender() local
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| D | vktDrawShaderLayerTests.cpp | 354 const Vec4& clearColor, in generateReferenceImage() 617 const Vec4& clearColor, in Renderer() 884 const Vec4 clearColor (0.5f, 0.5f, 0.5f, 1.0f); in testVertexShader() local 944 const Vec4 clearColor (0.5f, 0.5f, 0.5f, 1.0f); in testTessellationShader() local
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| D | vktDrawShaderViewportIndexTests.cpp | 428 const Vec4& clearColor, in generateReferenceImage() 665 const Vec4& clearColor, in Renderer() 946 const Vec4 clearColor (0.5f, 0.5f, 0.5f, 1.0f); in testVertexFragmentShader() local 1007 const Vec4 clearColor (0.5f, 0.5f, 0.5f, 1.0f); in testTessellationShader() local
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| /third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
| D | D3D12ResourceWrappingTests.cpp | 323 const wgpu::Color& clearColor, in ClearImage() 343 const wgpu::Color& clearColor, in WrapAndClearD3D11Texture() 465 const wgpu::Color clearColor{1.0f, 1.0f, 0.0f, 1.0f}; in TEST_P() local 489 const wgpu::Color clearColor{1.0f, 1.0f, 0.0f, 1.0f}; in TEST_P() local 572 const wgpu::Color clearColor{1.0f, 0.0f, 0.0f, 1.0f}; in TEST_P() local
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/ |
| D | vktDrawBaseClass.cpp | 225 const vk::VkClearValue clearColor { { { 0.0f, 0.0f, 0.0f, 1.0f } } }; in preRenderBarriers() local 293 const vk::VkClearValue clearColor{ { { 0.0f, 0.0f, 0.0f, 1.0f } } }; in beginDynamicRender() local
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| D | vktDrawShaderViewportIndexTests.cpp | 428 const Vec4& clearColor, in generateReferenceImage() 669 const Vec4& clearColor, in Renderer() 950 const Vec4 clearColor (0.5f, 0.5f, 0.5f, 1.0f); in testVertexFragmentShader() local 1011 const Vec4 clearColor (0.5f, 0.5f, 0.5f, 1.0f); in testTessellationShader() local
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| D | vktDrawShaderLayerTests.cpp | 354 const Vec4& clearColor, in generateReferenceImage() 621 const Vec4& clearColor, in Renderer() 895 const Vec4 clearColor (0.5f, 0.5f, 0.5f, 1.0f); in testVertexShader() local 955 const Vec4 clearColor (0.5f, 0.5f, 0.5f, 1.0f); in testTessellationShader() local
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| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/fragment_ops/ |
| D | vktFragmentOperationsScissorMultiViewportTests.cpp | 200 const Vec4& clearColor, in generateReferenceImage() 307 const Vec4& clearColor, in ScissorRenderer() 406 const Vec4 clearColor (0.5f, 0.5f, 0.5f, 1.0f); in test() local
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| D | vktFragmentOperationsEarlyFragmentTests.cpp | 485 const tcu::Vec4 clearColor(0.0f, 0.0f, 0.0f, 1.0f); in iterate() local 536 const tcu::Vec4 clearColor = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f); in iterate() local 568 const tcu::Vec4 clearColor = tcu::Vec4(1.0f, 1.0f, 0.0f, 1.0f); in iterate() local 655 const tcu::Vec4 clearColor = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f); in generateReferenceColorImage() local 790 const tcu::Vec4 clearColor(0.0f, 0.0f, 0.0f, 1.0f); in iterate() local 1107 const tcu::Vec4 clearColor = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f); in generateReferenceColorImage() local 1540 const tcu::Vec4 clearColor(0.0f, 0.0f, 0.0f, 1.0f); in iterate() local 2038 const tcu::Vec4 clearColor = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f); in generateReferenceColorImage() local 2201 const tcu::Vec4 clearColor (0.0f, 0.0f, 0.0f, 1.0f); in iterate() local
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| D | vktFragmentOperationsScissorTests.cpp | 275 …yScissor (tcu::PixelBufferAccess imageAccess, const Vec4& floatScissorArea, const Vec4& clearColor) in applyScissor() 342 … IVec2& renderSize, const VkFormat colorFormat, const Vec4& primitiveColor, const Vec4& clearColor) in ScissorRenderer() 448 const Vec4 clearColor (0.5f, 0.5f, 1.0f, 1.0f); in test() local
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/fragment_ops/ |
| D | vktFragmentOperationsScissorMultiViewportTests.cpp | 200 const Vec4& clearColor, in generateReferenceImage() 307 const Vec4& clearColor, in ScissorRenderer() 406 const Vec4 clearColor (0.5f, 0.5f, 0.5f, 1.0f); in test() local
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| D | vktFragmentOperationsEarlyFragmentTests.cpp | 485 const tcu::Vec4 clearColor(0.0f, 0.0f, 0.0f, 1.0f); in iterate() local 536 const tcu::Vec4 clearColor = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f); in iterate() local 568 const tcu::Vec4 clearColor = tcu::Vec4(1.0f, 1.0f, 0.0f, 1.0f); in iterate() local 655 const tcu::Vec4 clearColor = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f); in generateReferenceColorImage() local 790 const tcu::Vec4 clearColor(0.0f, 0.0f, 0.0f, 1.0f); in iterate() local 1107 const tcu::Vec4 clearColor = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f); in generateReferenceColorImage() local 1540 const tcu::Vec4 clearColor(0.0f, 0.0f, 0.0f, 1.0f); in iterate() local 2046 const tcu::Vec4 clearColor = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f); in generateReferenceColorImage() local 2209 const tcu::Vec4 clearColor (0.0f, 0.0f, 0.0f, 1.0f); in iterate() local
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| D | vktFragmentOperationsScissorTests.cpp | 275 …yScissor (tcu::PixelBufferAccess imageAccess, const Vec4& floatScissorArea, const Vec4& clearColor) in applyScissor() 342 … IVec2& renderSize, const VkFormat colorFormat, const Vec4& primitiveColor, const Vec4& clearColor) in ScissorRenderer() 448 const Vec4 clearColor (0.5f, 0.5f, 1.0f, 1.0f); in test() local
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| /third_party/vk-gl-cts/modules/egl/ |
| D | teglPartialUpdateTests.cpp | 502 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate() local 643 void clearColorScreen (const glw::Functions& gl, const tcu::Vec4& clearColor) in clearColorScreen() 649 void clearColorReference (tcu::Surface* ref, const tcu::Vec4& clearColor) in clearColorReference() 694 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate() local 756 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate() local
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| D | teglSwapBuffersWithDamageTests.cpp | 406 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate() local 486 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate() local 574 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate() local 749 void clearColorScreen (const glw::Functions& gl, const tcu::Vec4& clearColor) in clearColorScreen()
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| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/geometry/ |
| D | vktGeometryInstancedRenderingTests.cpp | 145 const Vec4& clearColor, in draw() 245 void generateReferenceImage(tcu::PixelBufferAccess image, const Vec4& clearColor, const std::vector… in generateReferenceImage() 364 const Vec4 clearColor = Vec4(0.0f, 0.0f, 0.0f, 1.0f); in test() local
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/geometry/ |
| D | vktGeometryInstancedRenderingTests.cpp | 145 const Vec4& clearColor, in draw() 245 void generateReferenceImage(tcu::PixelBufferAccess image, const Vec4& clearColor, const std::vector… in generateReferenceImage() 364 const Vec4 clearColor = Vec4(0.0f, 0.0f, 0.0f, 1.0f); in test() local
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| /third_party/skia/experimental/graphite/src/ |
| D | DrawPass.h | 55 std::array<float, 4> clearColor() const { return fClearColor; } in clearColor() function
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| D | DrawPass.cpp | 143 std::pair<LoadOp, StoreOp> ops, std::array<float, 4> clearColor, in DrawPass() 158 std::array<float, 4> clearColor, in Make()
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| /third_party/skia/src/gpu/d3d/ |
| D | GrD3DTextureRenderTarget.cpp | 136 SkColor4f clearColor = { 0, 0, 0, 0 }; in MakeNewTextureRenderTarget() local 180 SkColor4f clearColor = { 1, 1, 1, 1 }; in MakeWrappedTextureRenderTarget() local
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| D | GrD3DTextureResource.cpp | 65 SkColor4f clearColor) { in CreateMSAA()
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| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/dynamic_state/ |
| D | vktDynamicStateBaseClass.cpp | 276 const vk::VkClearColorValue clearColor = { { 0.0f, 0.0f, 0.0f, 1.0f } }; in beginRenderPass() local 280 void DynamicStateBaseClass::beginRenderPassWithClearColor(const vk::VkClearColorValue& clearColor, … in beginRenderPassWithClearColor()
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/dynamic_state/ |
| D | vktDynamicStateBaseClass.cpp | 280 const vk::VkClearColorValue clearColor = { { 0.0f, 0.0f, 0.0f, 1.0f } }; in beginRenderPass() local 284 void DynamicStateBaseClass::beginRenderPassWithClearColor(const vk::VkClearColorValue& clearColor, … in beginRenderPassWithClearColor()
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