Searched defs:connection (Results 1 – 5 of 5) sorted by relevance
55 if (auto connection = GetPinnedConnection()) { in Close() local
67 if (auto connection = GetPinnedConnection()) { in SendMessage() local
36 std::string connection; member50 std::string connection; member
76 int connection = socket(AF_INET, SOCK_STREAM, 0); in InitToolchainWebSocketForPort() local128 int connection = socket(AF_UNIX, SOCK_STREAM, 0); in InitToolchainWebSocketForSockName() local
420 …bSocketServer::ConnectionState WebSocketServer::WaitConnectingStateEnds(ConnectionState connection) in WaitConnectingStateEnds()464 auto connection = GetConnectionState(); in Close() local