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Searched defs:continueState (Results 1 – 19 of 19) sorted by relevance

/foundation/ability/ability_runtime/test/unittest/remote_mission_listener_proxy_test/
Dremote_on_listener_proxy_test.cpp65 uint32_t continueState = 0; variable
87 uint32_t continueState = 0; variable
/foundation/ability/ability_runtime/services/abilitymgr/src/
Dremote_on_listener_proxy.cpp23 void RemoteOnListenerProxy::OnCallback(const uint32_t continueState, const std::string &srcDeviceId, in OnCallback()
Dremote_on_listener_stub.cpp51 uint32_t continueState = data.ReadUint32(); in OnCallbackInner() local
Dability_manager_client.cpp1244 Rosen::ContinueState continueState = static_cast<Rosen::ContinueState>(value); in SetMissionContinueState() local
/foundation/ability/ability_runtime/frameworks/js/napi/ability_constant/
Dability_constant_module.cpp192 napi_value continueState = InitContinueStateObject(env); in AbilityConstantInit() local
/foundation/ability/ability_runtime/interfaces/inner_api/ability_manager/include/
Dmission_info.h53 ContinueState continueState = ContinueState::CONTINUESTATE_ACTIVE; member
/foundation/window/window_manager/window_scene/test/unittest/
Dscene_session_manager_test2.cpp1448 auto continueState = static_cast<ContinueState>(data->ReadInt32()); variable
1465 auto continueState = static_cast<ContinueState>(0); variable
Dscene_session_manager_lite_stub_test.cpp81 … SetSessionContinueState(const sptr<IRemoteObject>& token, const ContinueState& continueState) ove… in SetSessionContinueState()
/foundation/ability/ability_runtime/frameworks/js/napi/mission_manager/
Ddistributed_mission_manager.h160 int continueState = 0; member
Ddistributed_mission_manager.cpp1163 void NAPIRemoteOnListener::OnCallback(const uint32_t continueState, const std::string &srcDeviceId, in OnCallback()
/foundation/window/window_manager/window_scene/session_manager/src/zidl/
Dscene_session_manager_lite_stub.cpp344 auto continueState = static_cast<ContinueState>(data.ReadInt32()); in HandleSetSessionContinueState() local
Dscene_session_manager_lite_proxy.cpp556 const ContinueState& continueState) in SetSessionContinueState()
Dscene_session_manager_stub.cpp647 auto continueState = static_cast<ContinueState>(data.ReadInt32()); in HandleSetSessionContinueState() local
Dscene_session_manager_proxy.cpp1354 const ContinueState& continueState) in SetSessionContinueState()
/foundation/window/window_manager/window_scene/common/src/
Dwindow_session_property.cpp876 int32_t continueState; in UnmarshallingSessionInfo() local
/foundation/window/window_manager/interfaces/innerkits/wm/
Dwindow.h2218 virtual WMError SetContinueState(int32_t continueState) { return WMError::WM_DO_NOTHING; } in SetContinueState()
/foundation/window/window_manager/window_scene/interfaces/include/
Dws_common.h321 ContinueState continueState = ContinueState::CONTINUESTATE_ACTIVE; member
/foundation/window/window_manager/wm/src/
Dwindow_session_impl.cpp3893 WMError WindowSessionImpl::SetContinueState(int32_t continueState) in SetContinueState()
/foundation/window/window_manager/window_scene/session_manager/src/
Dscene_session_manager.cpp577 const ContinueState& continueState) in SetSessionContinueState()