Searched defs:curr2DTexture (Results 1 – 1 of 1) sorted by relevance
106 Texture *curr2DTexture = glState->getSamplerTexture(i, TextureType::_2D); in prepareForDraw() local223 Texture *curr2DTexture = glState->getSamplerTexture(i, TextureType::_2D); in prepareForDraw() local