Searched defs:currentState (Results 1 – 2 of 2) sorted by relevance
168 auto currentState = replacement_.State(); in ProcessStateDepend() local215 auto currentState = curRegion->GetState(); in TryInsertRelay() local231 auto currentState = curRegion->GetState(); in TryLoadDependStart() local258 auto currentState = curRegion->GetState(); in ConnectStateDepend() local275 void ConnectEdge(RegionEdge& edge, GateRef currentState, GateRef stateInput, size_t i) in ConnectEdge()294 auto currentState = regionEdge.to->GetState(); in ConnectPendingRegionEdges() local
354 BasicBlock *PropagateBlockState(BasicBlock *currentBlock, BlockState *currentState, in PropagateBlockState()