Searched defs:debugResultId (Results 1 – 1 of 1) sorted by relevance
| /third_party/glslang/SPIRV/ |
| D | SpvBuilder.cpp | 195 auto const debugResultId = makeBoolDebugType(32); in makeBoolType() local 219 …auto const debugResultId = makeCompositeDebugType({}, "type.sampler", NonSemanticShaderDebugInfo10… in makeSamplerType() local 316 auto const debugResultId = makeIntegerDebugType(width, hasSign); in makeIntegerType() local 354 auto const debugResultId = makeFloatDebugType(width); in makeFloatType() local 381 …auto const debugResultId = makeCompositeDebugType(members, name, NonSemanticShaderDebugInfo100Stru… in makeStructType() local 433 auto const debugResultId = makeVectorDebugType(component, size); in makeVectorType() local 465 auto const debugResultId = makeMatrixDebugType(column, cols); in makeMatrixType() local 594 auto const debugResultId = makeArrayDebugType(element, sizeId); in makeArrayType() local 610 auto const debugResultId = makeArrayDebugType(element, makeUintConstant(0)); in makeRuntimeArray() local 782 …auto const debugResultId = makeCompositeDebugType({}, TypeName(), NonSemanticShaderDebugInfo100Cla… in makeImageType() local [all …]
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