Searched defs:defaultSceneTypeAndDeviceKey (Results 1 – 1 of 1) sorted by relevance
297 std::string defaultSceneTypeAndDeviceKey = DEFAULT_SCENE_TYPE + "_&_" + GetDeviceTypeName(); in CreateAudioEffectChainDynamic() local408 std::string defaultSceneTypeAndDeviceKey = DEFAULT_SCENE_TYPE + "_&_" + GetDeviceTypeName(); in ReleaseAudioEffectChainDynamic() local1213 std::string defaultSceneTypeAndDeviceKey = DEFAULT_SCENE_TYPE + "_&_" + GetDeviceTypeName(); in CheckSceneTypeMatch() local1263 std::string defaultSceneTypeAndDeviceKey = DEFAULT_SCENE_TYPE + "_&_" + GetDeviceTypeName(); in CreateAudioEffectChain() local1308 std::string defaultSceneTypeAndDeviceKey = DEFAULT_SCENE_TYPE + "_&_" + GetDeviceTypeName(); in CheckAndReleaseCommonEffectChain() local