Searched defs:depthThreshold (Results 1 – 9 of 9) sorted by relevance
618 const float depthThreshold = 0.000025f; // Between 1/65535 and 2/65535. in testNoFrag() local
626 …const float depthThreshold = static_cast<float>(constantBiasErrorThres + getDepthErrorThresho… in iterate() local
1084 float depthThreshold = 0.0f; in verifyImage() local
140 float depthThreshold; member
1126 float depthThreshold = 0.0f; in verifyImage() local
144 float depthThreshold; member
934 const auto depthThreshold = 0.0f; // We expect exact results. in iterate() local
1792 …const float depthThreshold ((float)subpassCount * (1.0f / ((UVec4(1u) << tcu::getTextureFo… in iterateInternal() local2824 …const float depthThreshold (1.0f / ((UVec4(1u) << tcu::getTextureFormatMantissaBitDepth(re… in iterateInternal() local