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Searched defs:depthThreshold (Results 1 – 9 of 9) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/fragment_shading_rate/
DvktFragmentShadingRateMiscTests.cpp618 const float depthThreshold = 0.000025f; // Between 1/65535 and 2/65535. in testNoFrag() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/rasterization/
DvktRasterizationDepthBiasControlTests.cpp626 …const float depthThreshold = static_cast<float>(constantBiasErrorThres + getDepthErrorThresho… in iterate() local
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
DvktPipelineDepthTests.cpp1084 float depthThreshold = 0.0f; in verifyImage() local
DvktPipelineExtendedDynamicStateTests.cpp140 float depthThreshold; member
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineDepthTests.cpp1126 float depthThreshold = 0.0f; in verifyImage() local
DvktPipelineExtendedDynamicStateTests.cpp144 float depthThreshold; member
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/renderpass/
DvktDynamicRenderingUnusedAttachmentsTests.cpp934 const auto depthThreshold = 0.0f; // We expect exact results. in iterate() local
DvktRenderPassSubpassDependencyTests.cpp1792 …const float depthThreshold ((float)subpassCount * (1.0f / ((UVec4(1u) << tcu::getTextureFo… in iterateInternal() local
2824 …const float depthThreshold (1.0f / ((UVec4(1u) << tcu::getTextureFormatMantissaBitDepth(re… in iterateInternal() local
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/renderpass/
DvktRenderPassSubpassDependencyTests.cpp1792 …const float depthThreshold ((float)subpassCount * (1.0f / ((UVec4(1u) << tcu::getTextureFo… in iterateInternal() local
2824 …const float depthThreshold (1.0f / ((UVec4(1u) << tcu::getTextureFormatMantissaBitDepth(re… in iterateInternal() local