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Searched defs:dstTexture (Results 1 – 25 of 25) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/
DVideoViewsValidationTests.cpp123 wgpu::Texture dstTexture = CreateVideoTextureForTest( in TEST_F() local
142 wgpu::Texture dstTexture = CreateVideoTextureForTest( in TEST_F() local
230 wgpu::Texture dstTexture = CreateVideoTextureForTest( in TEST_F() local
251 wgpu::Texture dstTexture = CreateVideoTextureForTest( in TEST_F() local
DCopyTextureForBrowserTests.cpp49 wgpu::Texture dstTexture, in TestCopyTextureForBrowser()
DCopyCommandsValidationTests.cpp135 wgpu::Texture dstTexture, in TestT2TCopy()
/third_party/skia/third_party/externals/dawn/src/tests/end2end/
DCopyTextureForBrowserTests.cpp322 wgpu::Texture dstTexture, in RunCopyExternalImageToTexture()
336 wgpu::Texture dstTexture, in CheckResultInBuiltInComputePipeline()
428 wgpu::Texture dstTexture; local
530 wgpu::Texture dstTexture = CreateTexture( in DoColorConversionTest() local
DTextureZeroInitTests.cpp387 wgpu::Texture dstTexture = device.CreateTexture(&dstDescriptor); in TEST_P() local
443 wgpu::Texture dstTexture = device.CreateTexture(&dstDescriptor); in TEST_P() local
2001 wgpu::Texture dstTexture = device.CreateTexture(&dstDescriptor); in TEST_P() local
2050 wgpu::Texture dstTexture = device.CreateTexture(&dstDescriptor); in TEST_P() local
DCompressedTextureFormatTests.cpp275 wgpu::Texture dstTexture, in RecordTextureToTextureCopy()
289 wgpu::Texture dstTexture = device.CreateTexture(&dstConfig.textureDescriptor); in CreateTextureFromTexture() local
DCopyTests.cpp380 wgpu::Texture dstTexture; in DoTest() local
/third_party/skia/src/gpu/
DGrPipeline.cpp115 GrTexture* dstTexture = this->peekDstTexture(); in setDstTextureUniforms() local
/third_party/skia/src/gpu/d3d/
DGrD3DCommandList.cpp160 const GrD3DTextureResource* dstTexture, in copyBufferToTexture()
223 ID3D12Resource* dstTexture = dst->d3dResource(); in copyTextureToTexture() local
504 void GrD3DDirectCommandList::resolveSubresourceRegion(const GrD3DTextureResource* dstTexture, in resolveSubresourceRegion()
DGrD3DPipelineState.cpp113 if (GrTexture* dstTexture = pipeline.peekDstTexture()) { in setAndBindTextures() local
DGrD3DOpsRenderPass.cpp232 if (GrTexture* dstTexture = pipeline.peekDstTexture()) { in onBindTextures() local
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
DSRGBFramebufferTest.cpp258 GLTexture dstTexture; in TEST_P() local
DCopyTextureTest.cpp1719 GLTexture dstTexture; in TEST_P() local
1741 GLTexture dstTexture; in TEST_P() local
/third_party/skia/src/gpu/dawn/
DGrDawnGpu.cpp381 wgpu::ImageCopyTexture dstTexture; in uploadTextureData() local
437 wgpu::ImageCopyTexture dstTexture; in onClearBackendTexture() local
598 wgpu::Texture dstTexture = get_dawn_texture_from_surface(dst); in onCopySurface() local
698 wgpu::Texture dstTexture = fDevice.CreateTexture(&texDesc); in onRegenerateMipMapLevels() local
DGrDawnProgramBuilder.cpp537 if (GrTexture* dstTexture = pipeline.peekDstTexture()) { in setTextures() local
/third_party/skia/src/gpu/gl/
DGrGLProgram.cpp135 GrTexture* dstTexture = pipeline.peekDstTexture(); in bindTextures() local
/third_party/skia/src/gpu/vk/
DGrVkPipelineState.cpp136 if (GrTexture* dstTexture = pipeline.peekDstTexture()) { in setAndBindTextures() local
DGrVkOpsRenderPass.cpp700 if (GrTexture* dstTexture = pipeline.peekDstTexture()) { in onBindTextures() local
/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/
DCommandBufferGL.cpp479 Texture* dstTexture = ToBackend(dst.texture.Get()); in CopyTextureToTextureWithBlit() local
804 Texture* dstTexture = ToBackend(dst.texture.Get()); in Execute() local
/third_party/skia/third_party/externals/angle2/src/tests/egl_tests/
DEGLProtectedContentTest.cpp607 GLuint dstTexture = 0; in textureFromImageTest() local
/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/
DCommandBufferVk.cpp72 const Texture* dstTexture = ToBackend(dstCopy.texture.Get()); in ComputeImageCopyRegion() local
/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DCommandBufferD3D12.cpp230 Texture* dstTexture = ToBackend(dstCopy.texture).Get(); in RecordCopyTextureWithTemporaryBuffer() local
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DTextureStorage11.cpp540 const TextureHelper11 *dstTexture = nullptr; in updateSubresourceLevel() local
587 const TextureHelper11 &dstTexture, in copySubresourceLevel()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DvalidationES.cpp3581 gl::Texture *dstTexture = context->getTexture({dstName}); in ValidateCopyImageSubDataBase() local
/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
DFrameCapture.cpp4380 gl::Texture *dstTexture = context->getTexture(dstName); in copyCompressedTextureData() local