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Searched defs:entityManager (Results 1 – 9 of 9) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
Duri_lookup.cpp37 const auto& entityManager = uriManager.GetEcs().GetEntityManager(); in LookupResourceByUri() local
Dscene_util.cpp480 auto& entityManager = ecs.GetEntityManager(); in UpdateTracks() local
572 auto& entityManager = ecs.GetEntityManager(); in RetargetSkinAnimation() local
Dmesh_builder.cpp497 EntityReference CreateBuffer(IEntityManager& entityManager, IRenderHandleComponentManager& handleMa… in CreateBuffer()
/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
Dmorphing_system.cpp257 auto& entityManager = ecs_.GetEntityManager(); in Update() local
Dnode_system.cpp503 NodeCache(IEntityManager& entityManager, INameComponentManager& nameComponentManager, in NodeCache()
1124 IEntityManager& entityManager = ecs_.GetEntityManager(); in DestroyNode() local
Danimation_system.cpp495 auto& entityManager = stateManager_.GetEcs().GetEntityManager(); in UpdateStateAndTracks() local
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
Dasset_loader.cpp512 auto& entityManager = ecs_.GetEntityManager(); in UpdateTrackTargets() local
Decs_animation.cpp107 auto& entityManager = ecs.GetEntityManager(); in UpdateTrackTargets() local
/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
Dgltf2_importer.cpp1456 const GLTF2::Data& data, IEntityManager& entityManager, MaterialComponent& desc, in FillTextureParams()
1799 void RecursivelyCreateEntities(IEntityManager& entityManager, GLTF2::Data const& data, GLTF2::Node … in RecursivelyCreateEntities()
2468 auto& entityManager = importer->ecs_->GetEntityManager(); in operator ()() local