| /third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/ |
| D | ShaderModuleValidationTests.cpp | 272 std::string fragmentShader = in TEST_F() local 279 std::string fragmentShader = in TEST_F() local 362 std::string fragmentShader = in TEST_F() local 374 std::string fragmentShader = in TEST_F() local 385 std::string fragmentShader = in TEST_F() local 392 std::string fragmentShader = generateShaderForTest( in TEST_F() local 403 std::string fragmentShader = in TEST_F() local 410 std::string fragmentShader = generateShaderForTest( in TEST_F() local 421 std::string fragmentShader = in TEST_F() local 428 std::string fragmentShader = generateShaderForTest( in TEST_F() local
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| /third_party/skia/third_party/externals/angle2/src/tests/test_utils/ |
| D | gl_raii.h | 182 void makeRaster(const char *vertexShader, const char *fragmentShader) in makeRaster() 189 const char *fragmentShader) in makeRaster() 197 const char *fragmentShader) in makeRaster() 204 const char *fragmentShader, in makeRasterWithTransformFeedback()
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| /third_party/skia/third_party/externals/swiftshader/tests/VulkanBenchmarks/ |
| D | TriangleBenchmarks.cpp | 73 const char *fragmentShader = R"(#version 310 es in TriangleSolidColor() local 130 const char *fragmentShader = R"(#version 310 es in TriangleInterpolateColor() local 188 const char *fragmentShader = R"(#version 310 es in TriangleSampleTexture() local
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| /third_party/skia/experimental/webgpu-bazel/src/ |
| D | bindings.cpp | 35 wgpu::ShaderModule fragmentShader) { in createRenderPipeline() 111 wgpu::ShaderModule fragmentShader) { in makeRenderPipeline()
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| /third_party/vk-gl-cts/modules/glshared/ |
| D | glsRandomShaderProgram.cpp | 70 …rProgramDeclaration& decl, const rsg::Shader& vertexShader, const rsg::Shader& fragmentShader, int… in generateProgramDeclaration() 96 …enerateProgramDeclaration (const rsg::Shader& vertexShader, const rsg::Shader& fragmentShader, int… in generateProgramDeclaration() 131 …gram::RandomShaderProgram (const rsg::Shader& vertexShader, const rsg::Shader& fragmentShader, int… in RandomShaderProgram()
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| /third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
| D | ShaderTests.cpp | 128 std::string fragmentShader = R"( in TEST_P() local 164 std::string fragmentShader = R"( in TEST_P() local 207 std::string fragmentShader = R"( in TEST_P() local 254 std::string fragmentShader = R"( in TEST_P() local
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| D | TextureViewTests.cpp | 170 void Verify(const wgpu::TextureView& textureView, const char* fragmentShader, int expected) { in Verify() 221 const char* fragmentShader = R"( in Texture2DViewTest() local 259 const char* fragmentShader = R"( in Texture2DArrayViewTest() local 340 const std::string& fragmentShader = in TextureCubeMapTest() local 368 const char* fragmentShader = R"( in TEST_P() local
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| D | StorageTextureTests.cpp | 551 const char* fragmentShader) { in CreateRenderPipeline() 564 const char* fragmentShader, in CheckDrawsGreen() 628 const char* fragmentShader) { in WriteIntoStorageTextureInRenderPass() 813 const std::string fragmentShader = CommonWriteOnlyTestCode("fragment", format); in TEST_P() local
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| /third_party/vk-gl-cts/framework/randomshaders/ |
| D | rsgTest.cpp | 51 rsg::Shader fragmentShader(rsg::Shader::TYPE_FRAGMENT); in runTest() local
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| D | rsgProgramGenerator.cpp | 44 Shader& fragmentShader) in generate()
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| /third_party/skia/third_party/externals/swiftshader/tests/VulkanUnitTests/ |
| D | DrawTests.cpp | 61 const char *fragmentShader = R"(#version 310 es in TEST_F() local
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| /third_party/skia/third_party/externals/swiftshader/src/Device/ |
| D | SetupProcessor.cpp | 58 …Processor::update(const vk::GraphicsState &pipelineState, const sw::SpirvShader *fragmentShader, c… in update() argument
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| D | PixelProcessor.cpp | 74 …Processor::update(const vk::GraphicsState &pipelineState, const sw::SpirvShader *fragmentShader, c… in update() argument
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/spirv_assembly/ |
| D | vktSpvAsmVariableInitTests.cpp | 397 const string fragmentShader = in addShaderCodeOutput() local 543 const StringTemplate fragmentShader ( in addShaderCodeOutput() local
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| D | vktSpvAsmVaryingNameTests.cpp | 117 const string fragmentShader = string( in createShaders() local
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| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/spirv_assembly/ |
| D | vktSpvAsmVariableInitTests.cpp | 397 const string fragmentShader = in addShaderCodeOutput() local 543 const StringTemplate fragmentShader ( in addShaderCodeOutput() local
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| D | vktSpvAsmVaryingNameTests.cpp | 117 const string fragmentShader = string( in createShaders() local
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| /third_party/vk-gl-cts/modules/egl/ |
| D | teglGLES2SharingTests.cpp | 350 const char* fragmentShader = "" in renderResource() local 528 const char* fragmentShader = "" in renderResource() local 722 const char* fragmentShader = "" in createResource() local 875 const char* fragmentShader = "" in createResource() local 953 const char* fragmentShader = "" in renderResource() local
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| D | teglImageFormatTests.cpp | 507 const char* const fragmentShader = in invokeGLES() local 598 const char* const fragmentShader = in invokeGLES() local 771 const char* const fragmentShader = in invokeGLES() local 865 const char* const fragmentShader = in invokeGLES() local 975 const char* const fragmentShader = in invokeGLES() local 1059 const char* const fragmentShader = in invokeGLES() local 1156 const char* fragmentShader = in invokeGLES() local 1280 const char* fragmentShader = in invokeGLES() local
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| D | teglSwapBuffersTests.cpp | 138 deUint32 fragmentShader = 0; in createGLES2Program() local
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| /third_party/skia/third_party/externals/swiftshader/src/Vulkan/ |
| D | VkPipeline.hpp | 116 std::shared_ptr<sw::SpirvShader> fragmentShader; member in vk::GraphicsPipeline
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| /third_party/skia/third_party/externals/angle2/src/tests/perf_tests/ |
| D | LinkProgramPerfTest.cpp | 138 static const char *fragmentShader = in drawBenchmark() local
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| /third_party/vk-gl-cts/framework/referencerenderer/ |
| D | rrRenderer.hpp | 72 const FragmentShader* fragmentShader; member
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| /third_party/vk-gl-cts/external/openglcts/modules/common/ |
| D | glcParallelShaderCompileTests.cpp | 254 deUint32 fragmentShader[8]; in iterate() local
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| /third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
| D | DrawElementsTest.cpp | 300 GLuint fragmentShader = CompileShader(GL_FRAGMENT_SHADER, essl3_shaders::fs::Red()); in TEST_P() local
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