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Searched defs:fullscreen (Results 1 – 2 of 2) sorted by relevance

/foundation/arkui/ace_engine/frameworks/core/components/video/
Dvideo_element_v2.cpp112 …[weak = AceType::WeakClaim(this), singleChild](bool fullscreen, bool isPlaying, int32_t currentPos… in FireFullscreen()
197 …[weak = AceType::WeakClaim(this)](bool fullscreen, bool isPlaying, const WeakPtr<Texture>& texture… in SetNewComponent()
209 … const WeakPtr<Player>& player, const WeakPtr<Texture>& texture) { in SetNewComponent()
/foundation/arkui/ace_engine/frameworks/bridge/common/dom/
Ddom_video.cpp31 const WeakPtr<Texture>& texture) { in DOMVideo()